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Permanent Portable Magnificent Mansion?
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<blockquote data-quote="SolitonMan" data-source="post: 5929563" data-attributes="member: 22433"><p>Thanks for running the numbers, Greenfield. But actually, the radius is 180 feet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> So the final number for volume would be 8 times bigger, if I'm remembering my math correctly (2*2*2 = 8). I think this makes the area about four times bigger, which is even MORE ridiculously large for the intended purpose.</p><p></p><p>RUMBLETiGER, the item would be tricky, I agree. But consider that even an at-will plane shift item would cost at a minimum 90,000 gp (5th level spell X 9th level caster X 2,000 gp) or 180,000 gp for a wondrous item that takes up no body slot. That's a lot of gold, but in this case, you're not interested in making an item that allows the freedom of plane shifting to ANY plane - you just want to be able to go to one specific plane. The DM would have to make a ruling, but if it were my game, that limitation would reduce the price by at least half, maybe more. Add in the limitation that when you use this device to leave the plane, you return to the spot you left, and it's not completely unreasonable to reduce the cost further. </p><p></p><p>The limitations would mean that you couldn't always effectively run away from an encounter by retreating to your plane, since your enemies could rally their forces and just wait you out. Granted, you could spend a LOT of time in your plane should you so choose, but your enemies might scry you and plane shift after you if they have that level of resources.</p><p></p><p>This whole conversation now has me thinking of starting a business for a high-level wizard/real estate agent, where he sells private demiplanes instead of private islands. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SolitonMan, post: 5929563, member: 22433"] Thanks for running the numbers, Greenfield. But actually, the radius is 180 feet. :) So the final number for volume would be 8 times bigger, if I'm remembering my math correctly (2*2*2 = 8). I think this makes the area about four times bigger, which is even MORE ridiculously large for the intended purpose. RUMBLETiGER, the item would be tricky, I agree. But consider that even an at-will plane shift item would cost at a minimum 90,000 gp (5th level spell X 9th level caster X 2,000 gp) or 180,000 gp for a wondrous item that takes up no body slot. That's a lot of gold, but in this case, you're not interested in making an item that allows the freedom of plane shifting to ANY plane - you just want to be able to go to one specific plane. The DM would have to make a ruling, but if it were my game, that limitation would reduce the price by at least half, maybe more. Add in the limitation that when you use this device to leave the plane, you return to the spot you left, and it's not completely unreasonable to reduce the cost further. The limitations would mean that you couldn't always effectively run away from an encounter by retreating to your plane, since your enemies could rally their forces and just wait you out. Granted, you could spend a LOT of time in your plane should you so choose, but your enemies might scry you and plane shift after you if they have that level of resources. This whole conversation now has me thinking of starting a business for a high-level wizard/real estate agent, where he sells private demiplanes instead of private islands. :) [/QUOTE]
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