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Permanent spells after death
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<blockquote data-quote="LonePaladin" data-source="post: 3882917" data-attributes="member: 6963"><p>Nope. Not all items with an enhancement bonus are magical (look at masterwork weapons, for instance). The spell doesn't state that the club or staff becomes a magical weapon, just that it gains a +1 enhancement bonus on attacks and damage (and higher damage as well).</p><p></p><p>Yep. You can be under the effects of a spell that can't feasibly affect you. (All this use of 'affect' and 'effect' would confuse anyone but us gamers.) Another example would be receiving a <a href="http://www.d20srd.org/srd/spells/mindBlank.htm" target="_blank"><em>mind blank</em></a> spell while you're under the effects of a mind-affecting spell, such as <a href="http://www.d20srd.org/srd/spells/dominatePerson.htm" target="_blank"><em>dominate person</em></a>. The <em>mind blank</em> would make you immune to mind-affecting spells, which would break the domination. If the <em>dominate person</em> spell were still running when <em>mind blank</em> ended, the domination would resume.</p><p></p><p>Another example would be a wizard under the effects of a <em>shapechange</em> spell, which allows him to change form once a round as a free action, and grants the caster the type and subtypes of the form he chooses. If someone targets him with a spell that doesn't work against certain types of creatures, he can simply change into one of those creatures to nullify the effects. If he does so before the spell is cast, then the spell fails altogether. If not, he'll have to avoid changing into a type of creature that the spell can effect until he can have it removed or it runs its course.</p><p></p><p>(F'rinstance, say a shapechanged wizard has turned himself into a treant. An enemy spellcaster casts <em>antiplant shell</em>, placing himself in a position to prevent the wizard from approaching. Since the wizard is effectively a plant, he can't enter the spell's radius. If the wizard changes into, say, a hound archon, he can enter the spell's area.)</p></blockquote><p></p>
[QUOTE="LonePaladin, post: 3882917, member: 6963"] Nope. Not all items with an enhancement bonus are magical (look at masterwork weapons, for instance). The spell doesn't state that the club or staff becomes a magical weapon, just that it gains a +1 enhancement bonus on attacks and damage (and higher damage as well). Yep. You can be under the effects of a spell that can't feasibly affect you. (All this use of 'affect' and 'effect' would confuse anyone but us gamers.) Another example would be receiving a [URL=http://www.d20srd.org/srd/spells/mindBlank.htm][I]mind blank[/I][/URL] spell while you're under the effects of a mind-affecting spell, such as [URL=http://www.d20srd.org/srd/spells/dominatePerson.htm][I]dominate person[/I][/URL]. The [I]mind blank[/I] would make you immune to mind-affecting spells, which would break the domination. If the [I]dominate person[/I] spell were still running when [I]mind blank[/I] ended, the domination would resume. Another example would be a wizard under the effects of a [I]shapechange[/I] spell, which allows him to change form once a round as a free action, and grants the caster the type and subtypes of the form he chooses. If someone targets him with a spell that doesn't work against certain types of creatures, he can simply change into one of those creatures to nullify the effects. If he does so before the spell is cast, then the spell fails altogether. If not, he'll have to avoid changing into a type of creature that the spell can effect until he can have it removed or it runs its course. (F'rinstance, say a shapechanged wizard has turned himself into a treant. An enemy spellcaster casts [I]antiplant shell[/I], placing himself in a position to prevent the wizard from approaching. Since the wizard is effectively a plant, he can't enter the spell's radius. If the wizard changes into, say, a hound archon, he can enter the spell's area.) [/QUOTE]
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