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Persistant Spell Feat
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<blockquote data-quote="Rystil Arden" data-source="post: 3112581" data-attributes="member: 29014"><p>So to take your argument and admittedly make it more extreme, you are saying that if a new sourcebook called "Ultimate Divine" came out with the following feat, that everyone should allow it and base our concept of balance on it rather than dismissing it as making the game less fun?:</p><p></p><p>Ultimate Power of the Gods </p><p>[DIVINE]</p><p>Prerequisites: Able to cast 3rd-level Divine Spells, Access to at least two domains </p><p>Benefit: Whenever you make a d20 roll, you may elect to automatically succeed. If you do so, you never experience the benefits or detriments of effects based on levels of success (such as critical hits), you merely succeed. Similarly, for any effect targetting or including you that requires a d20 roll, you may elect to cause it to automatically fail.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3112581, member: 29014"] So to take your argument and admittedly make it more extreme, you are saying that if a new sourcebook called "Ultimate Divine" came out with the following feat, that everyone should allow it and base our concept of balance on it rather than dismissing it as making the game less fun?: Ultimate Power of the Gods [DIVINE] Prerequisites: Able to cast 3rd-level Divine Spells, Access to at least two domains Benefit: Whenever you make a d20 roll, you may elect to automatically succeed. If you do so, you never experience the benefits or detriments of effects based on levels of success (such as critical hits), you merely succeed. Similarly, for any effect targetting or including you that requires a d20 roll, you may elect to cause it to automatically fail. [/QUOTE]
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