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<blockquote data-quote="Mengu" data-source="post: 5398382" data-attributes="member: 65726"><p>Usually moving two creatures and attacking isn't a big deal, until you have to deal with this sort of immediate action. One attack always happens before the other, even for monsters going on the same initiative. It's usually the order I roll the dice, or the order they drop out of my hand if I rolled them together, or I just pick one to be the first attack. You can come up with methods like the lighter color die is always first, etc.</p><p></p><p>So what happens is first creature hits, the reaction triggers, then the second creature hasn't attacked yet because he didn't have a valid target, assuming the battlemind is no longer within reach. He still has a standard action though, so he can make an attack against something else in range, or charge, or move, or use any other actions it may have.</p><p></p><p>A bit of "take back" is pretty normal for the DM when you are trying to be quick, and dealing with multiple monster activations at the same time, and an immediate action goes off.</p><p></p><p>An alternate, and strictly more correct way to deal with the situation is to assume creatures are moving and readying actions until they are all in position, and then attacking. This approach is cleaner from a rules perspective, but can seriously hose monsters, which leads to DM activating monsters one by one to do them justice, which ends up taking a lot longer, which is another undesirable situation. I prefer the looser, faster approach of the occasional take back. It probably happens less than once a session.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5398382, member: 65726"] Usually moving two creatures and attacking isn't a big deal, until you have to deal with this sort of immediate action. One attack always happens before the other, even for monsters going on the same initiative. It's usually the order I roll the dice, or the order they drop out of my hand if I rolled them together, or I just pick one to be the first attack. You can come up with methods like the lighter color die is always first, etc. So what happens is first creature hits, the reaction triggers, then the second creature hasn't attacked yet because he didn't have a valid target, assuming the battlemind is no longer within reach. He still has a standard action though, so he can make an attack against something else in range, or charge, or move, or use any other actions it may have. A bit of "take back" is pretty normal for the DM when you are trying to be quick, and dealing with multiple monster activations at the same time, and an immediate action goes off. An alternate, and strictly more correct way to deal with the situation is to assume creatures are moving and readying actions until they are all in position, and then attacking. This approach is cleaner from a rules perspective, but can seriously hose monsters, which leads to DM activating monsters one by one to do them justice, which ends up taking a lot longer, which is another undesirable situation. I prefer the looser, faster approach of the occasional take back. It probably happens less than once a session. [/QUOTE]
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