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<blockquote data-quote="Shard O'Glase" data-source="post: 1548979" data-attributes="member: 1134"><p>Ok in the new FR book it is at +6 spell levels I suspect its at +6 spell levels in CD as well thanks to some discussion of the divine metamagic feat in general discussion. Ok maybe it was too good at +4 spell levels for a few specific spells but at +6 levels its a waste of space for pretty much every spell in the game with maybe 1 or two exceptions. So +6 spell levels is the best these guys could come up with?</p><p></p><p>Would it of been such a challenge to actually rewrite the feat instead of just cut and pasting it and slapping on a higher cost in spell levels. How about a variable cost based on the initial duraiton of the spell, like +1 spell level for 1 hour duration, +2 for 10 min/level, +4 for 1/min level and +6 for 1 round a level duration. Or have it be a lower spell elvel boost but have it only boost it up a time category, for example changes 1 orund a level duraiton spells to 1 min a level, and then make it stackable with itself. Virtaully anything would of been better than what they did, heck leaving it out of the game would of been better.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1548979, member: 1134"] Ok in the new FR book it is at +6 spell levels I suspect its at +6 spell levels in CD as well thanks to some discussion of the divine metamagic feat in general discussion. Ok maybe it was too good at +4 spell levels for a few specific spells but at +6 levels its a waste of space for pretty much every spell in the game with maybe 1 or two exceptions. So +6 spell levels is the best these guys could come up with? Would it of been such a challenge to actually rewrite the feat instead of just cut and pasting it and slapping on a higher cost in spell levels. How about a variable cost based on the initial duraiton of the spell, like +1 spell level for 1 hour duration, +2 for 10 min/level, +4 for 1/min level and +6 for 1 round a level duration. Or have it be a lower spell elvel boost but have it only boost it up a time category, for example changes 1 orund a level duraiton spells to 1 min a level, and then make it stackable with itself. Virtaully anything would of been better than what they did, heck leaving it out of the game would of been better. [/QUOTE]
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