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<blockquote data-quote="Ambrus" data-source="post: 2737205" data-attributes="member: 17691"><p>Heh. I have the opposite problem; three of the four PCs IMC have Charisma scores of 23-24. IIRC one of the PCs has a diplomacy score of 29, and another has a Gather Information of 24 or 25. Given a few moments of conversation the PCs can sway the opinions of popes and kings or discover even the most obscure rumours while speaking to a mute. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Personally, I wouldn't change the Charisma bonus or how they affect game-play, but do take into account the PCs' lack of appeal to NPCs. IMC, the fourth PC has a charisma of 7 as is regularly ignored by NPCs who always address the other three PCs. The key is to simply run a few social adventures in which NPCs actively try to ignore the PCs because they find them ugly, unappealing or even repulsive. Keep them from gaining admittance to a city by the city-guards. Ugly armed people at the gates would probably be treated like orcs or hobgoblins trying to gain admittance; undesirable brutes. Shopkeepers will remain weary of them until they see the PCs money, inns will turn them away, and aristocrats, academics and church officials will probably ignore them or have them driven off unless they can prove immediately that they are worth speaking to.</p></blockquote><p></p>
[QUOTE="Ambrus, post: 2737205, member: 17691"] Heh. I have the opposite problem; three of the four PCs IMC have Charisma scores of 23-24. IIRC one of the PCs has a diplomacy score of 29, and another has a Gather Information of 24 or 25. Given a few moments of conversation the PCs can sway the opinions of popes and kings or discover even the most obscure rumours while speaking to a mute. :confused: Personally, I wouldn't change the Charisma bonus or how they affect game-play, but do take into account the PCs' lack of appeal to NPCs. IMC, the fourth PC has a charisma of 7 as is regularly ignored by NPCs who always address the other three PCs. The key is to simply run a few social adventures in which NPCs actively try to ignore the PCs because they find them ugly, unappealing or even repulsive. Keep them from gaining admittance to a city by the city-guards. Ugly armed people at the gates would probably be treated like orcs or hobgoblins trying to gain admittance; undesirable brutes. Shopkeepers will remain weary of them until they see the PCs money, inns will turn them away, and aristocrats, academics and church officials will probably ignore them or have them driven off unless they can prove immediately that they are worth speaking to. [/QUOTE]
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