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General Tabletop Discussion
*Dungeons & Dragons
Persuade, Intimidate, and Deceive used vs. PCs
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<blockquote data-quote="pming" data-source="post: 6727149" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>Nope. Here's mine...</p><p></p><p>-=-=-=-=-=-=-=-=-</p><p>Player: "I think he's lying"</p><p>DM: "What's your Insight bonus?"</p><p>Player: "+2"</p><p>DM: ...rolls secretly behind my DM screen...getting a 2 for PC's Insight; roll again for NPC Deception...getting a 12...</p><p>DM: "Seems reasonable to you"</p><p>Player: "Oh. Uh...ok...hmmm. Well guys, seems like and up and up guy to me"</p><p></p><p>-=-=-=-=-=-=-=-=-</p><p>DM: "The guard leans in closely and calmly...almost <em>too</em> calmly... says, in a soft voice... <em>I REALLY don't think you want to test me on this...you have enemies you can't see and don't know about...but I DO know them...</em>"</p><p>Player: "...uh... do I see anything around me?"</p><p>DM: "You do notice someone in dark clothes just turn down an ally. And you're pretty sure that a rather petite woman selling tinder just down the street keeps looking at you...she moves like she's not used to dealing with people. The guard gives an ever so slight smile, then says <em>Just watch who you insult is my advice to you...</em>".</p><p></p><p>-=-=-=-=-=-=-=-=-</p><p>Player: "I don't think I want to do this quest for 100gp"</p><p>DM: "The magistrate says he understands, and that, while he can only scrounge up another 20gp to add, he would be willing to owe you a favour. He reiterates that he <em>is</em> the magistrate, and so he has access to knowledge about people, places and other goings on in the town and county. He may be able to swing more lucrative work for you sometime in the future...if you are willing".</p><p>Player: "Hmmm... I suppose that sounds ok. 120gp now for this, and maybe something bigger and better later. Sure, I'll do it!"</p><p></p><p></p><p>Basically, for rolls where the outcome of a visible die roll would give the player info he/she doesn't have...I roll. </p><p></p><p>Most other "RP-affecting" skills used against a PC are simply not used. So a NPC can't "Intimidate" a PC by just making a die roll. Sometimes I will roll and state "He's obviously trying to intimidate you...he gets an 18", and leave it up to the Player to RP just how successful that is on his PC. My players are pretty good at taking these and running with them in a believable manner, as opposed to just ignoring it all together. </p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6727149, member: 45197"] Hiya! Nope. Here's mine... -=-=-=-=-=-=-=-=- Player: "I think he's lying" DM: "What's your Insight bonus?" Player: "+2" DM: ...rolls secretly behind my DM screen...getting a 2 for PC's Insight; roll again for NPC Deception...getting a 12... DM: "Seems reasonable to you" Player: "Oh. Uh...ok...hmmm. Well guys, seems like and up and up guy to me" -=-=-=-=-=-=-=-=- DM: "The guard leans in closely and calmly...almost [I]too[/I] calmly... says, in a soft voice... [I]I REALLY don't think you want to test me on this...you have enemies you can't see and don't know about...but I DO know them...[/I]" Player: "...uh... do I see anything around me?" DM: "You do notice someone in dark clothes just turn down an ally. And you're pretty sure that a rather petite woman selling tinder just down the street keeps looking at you...she moves like she's not used to dealing with people. The guard gives an ever so slight smile, then says [I]Just watch who you insult is my advice to you...[/I]". -=-=-=-=-=-=-=-=- Player: "I don't think I want to do this quest for 100gp" DM: "The magistrate says he understands, and that, while he can only scrounge up another 20gp to add, he would be willing to owe you a favour. He reiterates that he [I]is[/I] the magistrate, and so he has access to knowledge about people, places and other goings on in the town and county. He may be able to swing more lucrative work for you sometime in the future...if you are willing". Player: "Hmmm... I suppose that sounds ok. 120gp now for this, and maybe something bigger and better later. Sure, I'll do it!" Basically, for rolls where the outcome of a visible die roll would give the player info he/she doesn't have...I roll. Most other "RP-affecting" skills used against a PC are simply not used. So a NPC can't "Intimidate" a PC by just making a die roll. Sometimes I will roll and state "He's obviously trying to intimidate you...he gets an 18", and leave it up to the Player to RP just how successful that is on his PC. My players are pretty good at taking these and running with them in a believable manner, as opposed to just ignoring it all together. ^_^ Paul L. Ming [/QUOTE]
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Persuade, Intimidate, and Deceive used vs. PCs
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