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General Tabletop Discussion
*Dungeons & Dragons
Persuade, Intimidate, and Deceive used vs. PCs
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<blockquote data-quote="GMforPowergamers" data-source="post: 6737084" data-attributes="member: 67338"><p>I was going to respond to other things you said but I got a good laugh here... you said something and people took it to mean something, but then you went back and explained... now your caught in this 'well I allow this but not that' and think people think you mean X when you mean Y... </p><p></p><p>why do I find this funny? because at least 2 posters in this thread asked you to stop saying they make PCs think or act I a way, yet even still you insist that using intimidate to intimidate then letting the player think and act how they think there character would think and act as they see fit is taking away there ability to do so...</p><p></p><p>the same defense you just used is the same one the jedi guy used... so yea, um maybe just the fact that you can say "Hey look my players like it" (same argument others used) and "I think it makes my game better" (same argument) and "Don't think I did X just because I said Y" means maybe you should rethink your whole stance...</p><p></p><p></p><p>I again point out, I am yet to see anyone say "I can tell my players how there characters think or act"</p><p></p><p></p><p>I see no difference in a spell, a skill, a combat maneuver, they are all just game terms for how I get to use the system (both as DM and PC).</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6737084, member: 67338"] I was going to respond to other things you said but I got a good laugh here... you said something and people took it to mean something, but then you went back and explained... now your caught in this 'well I allow this but not that' and think people think you mean X when you mean Y... why do I find this funny? because at least 2 posters in this thread asked you to stop saying they make PCs think or act I a way, yet even still you insist that using intimidate to intimidate then letting the player think and act how they think there character would think and act as they see fit is taking away there ability to do so... the same defense you just used is the same one the jedi guy used... so yea, um maybe just the fact that you can say "Hey look my players like it" (same argument others used) and "I think it makes my game better" (same argument) and "Don't think I did X just because I said Y" means maybe you should rethink your whole stance... I again point out, I am yet to see anyone say "I can tell my players how there characters think or act" I see no difference in a spell, a skill, a combat maneuver, they are all just game terms for how I get to use the system (both as DM and PC). [/QUOTE]
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Persuade, Intimidate, and Deceive used vs. PCs
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