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General Tabletop Discussion
*Dungeons & Dragons
Persuade, Intimidate, and Deceive used vs. PCs
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<blockquote data-quote="GMforPowergamers" data-source="post: 6738583" data-attributes="member: 67338"><p>you say its not a word game... look at your list. Every single thing is the PC looking for information (some of it you can argue may need more time but most are just to clarify) and all you did was rephrase it as an action... this is reverse Jeopardy. In the game Jeopardy all of your answers must be in the form of a question, so even if you get the right answer, if you didn't phrase it right you have to try again... in your case the word game is that the question is fine, but you don't except it unless it is phrased as an action.... to me that sounds insane...</p><p></p><p></p><p> to me it's a straight forward question. "You describe something, I am trying to figure it out, but can't...did I miss something?"</p><p></p><p> The example I'm working with didn't list the color of the room, the lighting, the doors, the floor... so yea asking colors is a great example of asking for clarity without taking an ingame action.</p><p></p><p></p><p></p><p>You describe something, then someone asks you a question and instead of answering it you play a word game where they have to rephrase it as an action...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6738583, member: 67338"] you say its not a word game... look at your list. Every single thing is the PC looking for information (some of it you can argue may need more time but most are just to clarify) and all you did was rephrase it as an action... this is reverse Jeopardy. In the game Jeopardy all of your answers must be in the form of a question, so even if you get the right answer, if you didn't phrase it right you have to try again... in your case the word game is that the question is fine, but you don't except it unless it is phrased as an action.... to me that sounds insane... to me it's a straight forward question. "You describe something, I am trying to figure it out, but can't...did I miss something?" The example I'm working with didn't list the color of the room, the lighting, the doors, the floor... so yea asking colors is a great example of asking for clarity without taking an ingame action. You describe something, then someone asks you a question and instead of answering it you play a word game where they have to rephrase it as an action... [/QUOTE]
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Persuade, Intimidate, and Deceive used vs. PCs
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