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General Tabletop Discussion
*Dungeons & Dragons
Persuade, Intimidate, and Deceive used vs. PCs
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<blockquote data-quote="GMforPowergamers" data-source="post: 6741672" data-attributes="member: 67338"><p>except in this case, the clue is that only the warlock player is getting that feeling, to everyone else it's just another dungeon... how do I describe it so it effects 1 PC differently then others? if you can come up with something I will try it and let you know...</p><p></p><p></p><p>in this game the big bad is a demon/devil lord (in this world demons and devils are almost interchangeable) that birthed itself onto the prime plane 3,000 years ago to get around a ban on planer travel. It was born as a Tannurk (basicly half orc half tiefling) with some power that it built as it regained it's demonic god like power... but in dueing so he screwed himself... being mortal meant a ticket to this world, but also meant he could die. So he made himself a vampire... now immortal with a large fraction of his power as a demonic lord he set out to rule the world... and failed. A combined good/neutral/evil force of just about everyone in the world back then put him down... but they couldn't kill him... so the imprisoned him and used the stars themselves as locks. </p><p></p><p>for 3k years he has tried to break free. Now he has agents out in the world he can communicate with and is tearing down guards and ward and feeding him power. Soon he will break free and this time nothing will stand in his way...</p><p></p><p>BUT the PCs are totally stoping his cults and stuff and setting him back. 1 PC (the warlock in question) is a bit of an issue... his pact is with this entity... and everyone he kills is a soul sent to empower him. This is a double edged sword... and a tight rope the PCs have to walk.</p><p></p><p>those hebe geebes are the power inside him reacting to the place...</p><p></p><p></p><p>edit... so how do I do this?</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6741672, member: 67338"] except in this case, the clue is that only the warlock player is getting that feeling, to everyone else it's just another dungeon... how do I describe it so it effects 1 PC differently then others? if you can come up with something I will try it and let you know... in this game the big bad is a demon/devil lord (in this world demons and devils are almost interchangeable) that birthed itself onto the prime plane 3,000 years ago to get around a ban on planer travel. It was born as a Tannurk (basicly half orc half tiefling) with some power that it built as it regained it's demonic god like power... but in dueing so he screwed himself... being mortal meant a ticket to this world, but also meant he could die. So he made himself a vampire... now immortal with a large fraction of his power as a demonic lord he set out to rule the world... and failed. A combined good/neutral/evil force of just about everyone in the world back then put him down... but they couldn't kill him... so the imprisoned him and used the stars themselves as locks. for 3k years he has tried to break free. Now he has agents out in the world he can communicate with and is tearing down guards and ward and feeding him power. Soon he will break free and this time nothing will stand in his way... BUT the PCs are totally stoping his cults and stuff and setting him back. 1 PC (the warlock in question) is a bit of an issue... his pact is with this entity... and everyone he kills is a soul sent to empower him. This is a double edged sword... and a tight rope the PCs have to walk. those hebe geebes are the power inside him reacting to the place... edit... so how do I do this? [/QUOTE]
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Persuade, Intimidate, and Deceive used vs. PCs
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