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*Dungeons & Dragons
Persuade, Intimidate, and Deceive used vs. PCs
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<blockquote data-quote="c0wfunk" data-source="post: 7582530" data-attributes="member: 6989857"><p>this is actually quite interesting to me as I’m pretty new (and stumbling into this hornet’s nest probably makes that quite clear). I’ve played for 3 years and dmd for about 1 now. One thing I’ve noticed is that this intense concern about agency and railroading that pervades online discourse is completely absent among the new players ive met and dealt with. Even those who played older editions and are picking it back up.</p><p></p><p>in fact, my wizard, who played a lot in the 80s but not since, told me a few sessions ago, when presented with an option that was contrary to the main story arc and their current path “choice is great, but you can just tell us where to go”</p><p></p><p>if I waited for this group to create the story through actions Itd be a long, quiet night. So perhaps this notion of pc autonomy and agency is something grown into because the fever with which everyone defended the fact that they did no such thing under any circumstance was notable to me reading through this thread. </p><p></p><p>so as always ymmv, and I have to apologize for having brought this one back to life, but really it was a great discussion and probably the de facto authority on the internet on this subject so I thought the doppelgänger needed some love.</p><p></p><p>cheers</p></blockquote><p></p>
[QUOTE="c0wfunk, post: 7582530, member: 6989857"] this is actually quite interesting to me as I’m pretty new (and stumbling into this hornet’s nest probably makes that quite clear). I’ve played for 3 years and dmd for about 1 now. One thing I’ve noticed is that this intense concern about agency and railroading that pervades online discourse is completely absent among the new players ive met and dealt with. Even those who played older editions and are picking it back up. in fact, my wizard, who played a lot in the 80s but not since, told me a few sessions ago, when presented with an option that was contrary to the main story arc and their current path “choice is great, but you can just tell us where to go” if I waited for this group to create the story through actions Itd be a long, quiet night. So perhaps this notion of pc autonomy and agency is something grown into because the fever with which everyone defended the fact that they did no such thing under any circumstance was notable to me reading through this thread. so as always ymmv, and I have to apologize for having brought this one back to life, but really it was a great discussion and probably the de facto authority on the internet on this subject so I thought the doppelgänger needed some love. cheers [/QUOTE]
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Persuade, Intimidate, and Deceive used vs. PCs
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