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Persuasion - How powerful do you allow it to be?
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<blockquote data-quote="Ovinomancer" data-source="post: 7646726" data-attributes="member: 16814"><p>I'll answer that one: depends. </p><p></p><p>More completely, if I, as DM, ask for a roll in 5e, there's a consequence for failure. That consequence may or may not allow another attempt (also with consequence fir failure). The key for me is that the fiction changes after a roll and I'm not going to use a 100% rule for anything about hiw it may change.</p><p></p><p>But, this is because 5e uses resource attrition as it's primary dramatic driver. So, in D&D, it's often worthwhile to tax a resource on failure and allow for an addition tax than to foreclose tries. Resources include time, hps, abilities uses, exhaystion, etc. </p><p></p><p>In a different game, though, where tge primary dramatuc driver isn't resource expenditure, then, yeah, no retrues because I'm going to use the narration of the failure to remove that as an option. I may do this in 5e as well. </p><p></p><p>I don't see the "no retries" as a hard rule useful in D&D because so much of the game fiction plays against this. I mean, look at combat!</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7646726, member: 16814"] I'll answer that one: depends. More completely, if I, as DM, ask for a roll in 5e, there's a consequence for failure. That consequence may or may not allow another attempt (also with consequence fir failure). The key for me is that the fiction changes after a roll and I'm not going to use a 100% rule for anything about hiw it may change. But, this is because 5e uses resource attrition as it's primary dramatic driver. So, in D&D, it's often worthwhile to tax a resource on failure and allow for an addition tax than to foreclose tries. Resources include time, hps, abilities uses, exhaystion, etc. In a different game, though, where tge primary dramatuc driver isn't resource expenditure, then, yeah, no retrues because I'm going to use the narration of the failure to remove that as an option. I may do this in 5e as well. I don't see the "no retries" as a hard rule useful in D&D because so much of the game fiction plays against this. I mean, look at combat! [/QUOTE]
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Persuasion - How powerful do you allow it to be?
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