Snoring Rock
Explorer
So I invest in a setting and all of the books, maps, and extras. I have 6 players. 2 newbs and 4 veterans. They start off well then one of the veterans begins meta-gaming and second guessing (wrongly so) every single monster ability and rumor they hear. Now the entire group is scared 



le$$ to go anywhere there might be danger. So now at 6th level the group is off the track of heroic world-saving, out hunting orc scalps. There are no orcs for 1,000 miles. I need a good orc fortress to throw in. Any ideas? Then I need to figure out how to get the campaign back on track. Maybe just that one player....




