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<blockquote data-quote="William Ronald" data-source="post: 1537239" data-attributes="member: 426"><p>Some of my pet peeves:</p><p></p><p>* DMs who have no sense of campaign balance, and will have characters of greatly varying power in the same party -- and power being the only thing that truly matters in his game.</p><p></p><p>* DMs who seem to center everything in the campaign on their pet NPCs.</p><p></p><p>* DMs and players who seem to be using two different set of rules at the gaming table, with some characters being designed with books that some players may not know are being used by other characters.</p><p></p><p>* Players who seem to care only for the power of their characters, and do not seem to give their characters even the semblance of life, let alone a soul.</p><p></p><p>* Players who believe that their characters alone matter, and everyone else should just be a henchman.</p><p></p><p>* DMs who railroad characters. I tend to resist and resent being manipulated -- in game and real life.</p><p></p><p>* Players whose magic items are more important than the characters of other people in the party.</p><p></p><p>* Players who pursue their character's private agendas to the detriment of the party -- and seem to enjoy making other players at the table miserable with their antics.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 1537239, member: 426"] Some of my pet peeves: * DMs who have no sense of campaign balance, and will have characters of greatly varying power in the same party -- and power being the only thing that truly matters in his game. * DMs who seem to center everything in the campaign on their pet NPCs. * DMs and players who seem to be using two different set of rules at the gaming table, with some characters being designed with books that some players may not know are being used by other characters. * Players who seem to care only for the power of their characters, and do not seem to give their characters even the semblance of life, let alone a soul. * Players who believe that their characters alone matter, and everyone else should just be a henchman. * DMs who railroad characters. I tend to resist and resent being manipulated -- in game and real life. * Players whose magic items are more important than the characters of other people in the party. * Players who pursue their character's private agendas to the detriment of the party -- and seem to enjoy making other players at the table miserable with their antics. [/QUOTE]
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