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<blockquote data-quote="ThoughtBubble" data-source="post: 1539579" data-attributes="member: 9723"><p>Allright. I have several major traits that make me less than endearing.</p><p>The cone of silence: I have this ability to take a deep breath, and make an almost touchable aura of quiet and peace. I usually use it when I get started, causing the group to be sucked in and feel too hushed to say anything.</p><p>Fairly easily frusterated: If something doesn't work after the second time, I begin to stop trying, by the third or fourth, I give up and never look back. So, oftentimes, the game degrades as fewer things persent themselves as options. Actually suffering from this now (about a session no-show).</p><p>I like being the center of attention as well. It doesn't have to be all the time, but I really like to feel important. If I don't, my behavior slowly degenerates into fairly bland mush (roll the die, do an action, wait around for something to happen, repeat).</p><p></p><p>My primary pet peeve is when I'm given false/misleading information. This has happened twice in a row now when I've joined games. In either instance, the game was going to have a specific slant (ie: Heavy character interaction and development, or dungeoneering and fighting) that didn't occur. In both times I wound up creating a character who very drastically didn't fit with the game and spent a large amount of time running into walls as I tried to work within an incorrect pre-concept of the game's style.</p><p></p><p>Here's a couple of other complaints:</p><p>People who complain about the lack of something in game without ever trying to find opertunities to find it. ie: "NPC's are so boring," says the guy who never talks to anyone. "We don't work together so I never get any chances to sneak attack" says the rogue who refuses to talk to the other party members about getting some help.</p><p></p><p>People who play characters that they don't enjoy. Voluntarially. All the time. </p><p></p><p>People who don't play to the game type. You know the guy who, in an over the top action game is trying to convince the party to find out if CAPTIAN EVIL THE OVERLORD OF DOOM is really evil by not destroying the megasuper weapon and talking to him instead. Or the guy who, when he finds out the game is a set of military operations wants to play a pacifist expert who's opposed to the war.</p><p></p><p>People who complain about being weak when they've got a whole ton of magical gear they never use (charge hoarding).</p><p></p><p>Out of character talking that interrupts in game action. OOC is fine, just not while someone's doing something in the game.</p><p></p><p>edit: sentences are good.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 1539579, member: 9723"] Allright. I have several major traits that make me less than endearing. The cone of silence: I have this ability to take a deep breath, and make an almost touchable aura of quiet and peace. I usually use it when I get started, causing the group to be sucked in and feel too hushed to say anything. Fairly easily frusterated: If something doesn't work after the second time, I begin to stop trying, by the third or fourth, I give up and never look back. So, oftentimes, the game degrades as fewer things persent themselves as options. Actually suffering from this now (about a session no-show). I like being the center of attention as well. It doesn't have to be all the time, but I really like to feel important. If I don't, my behavior slowly degenerates into fairly bland mush (roll the die, do an action, wait around for something to happen, repeat). My primary pet peeve is when I'm given false/misleading information. This has happened twice in a row now when I've joined games. In either instance, the game was going to have a specific slant (ie: Heavy character interaction and development, or dungeoneering and fighting) that didn't occur. In both times I wound up creating a character who very drastically didn't fit with the game and spent a large amount of time running into walls as I tried to work within an incorrect pre-concept of the game's style. Here's a couple of other complaints: People who complain about the lack of something in game without ever trying to find opertunities to find it. ie: "NPC's are so boring," says the guy who never talks to anyone. "We don't work together so I never get any chances to sneak attack" says the rogue who refuses to talk to the other party members about getting some help. People who play characters that they don't enjoy. Voluntarially. All the time. People who don't play to the game type. You know the guy who, in an over the top action game is trying to convince the party to find out if CAPTIAN EVIL THE OVERLORD OF DOOM is really evil by not destroying the megasuper weapon and talking to him instead. Or the guy who, when he finds out the game is a set of military operations wants to play a pacifist expert who's opposed to the war. People who complain about being weak when they've got a whole ton of magical gear they never use (charge hoarding). Out of character talking that interrupts in game action. OOC is fine, just not while someone's doing something in the game. edit: sentences are good. [/QUOTE]
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