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<blockquote data-quote="Tortoise" data-source="post: 1542278" data-attributes="member: 146"><p>That one is high on my list.</p><p></p><p>Perfect example: Party is in a large throne room. Rogue touches the throne and spells trigger casting the entire room into darkness and opening pit traps and activating animated enemies with reach weapons that don't require light to find their targets. </p><p></p><p>Player gets really mad that he isn't hitting a target within his 5 foot reach, but keeps getting pegged by enemies. Instead of moving to counter things or casting spells, or anything else, the party feels their way to a wall, puts their backs to the wall and proceed to slowly die at spearpoint. The other players realized something was up and didn't complain since they realized they failed to do anything other than let their characters commit suicide, but the one player raised a fuss trying to say I had been doing something outside the rules and that "the combat system doesn't work that way, you're being stupid".</p><p></p><p>(Just for info - party was 5th level, enemies were 6 skeletons with spears. Party was almost full up on resources. They heard stone on stone and suspected the pit traps were there so they didn't want to chance the center of the room. They could have at least backed along the wall in one direction while fighting defensively until they found the door, or done a number of other more potent things.)</p></blockquote><p></p>
[QUOTE="Tortoise, post: 1542278, member: 146"] That one is high on my list. Perfect example: Party is in a large throne room. Rogue touches the throne and spells trigger casting the entire room into darkness and opening pit traps and activating animated enemies with reach weapons that don't require light to find their targets. Player gets really mad that he isn't hitting a target within his 5 foot reach, but keeps getting pegged by enemies. Instead of moving to counter things or casting spells, or anything else, the party feels their way to a wall, puts their backs to the wall and proceed to slowly die at spearpoint. The other players realized something was up and didn't complain since they realized they failed to do anything other than let their characters commit suicide, but the one player raised a fuss trying to say I had been doing something outside the rules and that "the combat system doesn't work that way, you're being stupid". (Just for info - party was 5th level, enemies were 6 skeletons with spears. Party was almost full up on resources. They heard stone on stone and suspected the pit traps were there so they didn't want to chance the center of the room. They could have at least backed along the wall in one direction while fighting defensively until they found the door, or done a number of other more potent things.) [/QUOTE]
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