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<blockquote data-quote="Turjan" data-source="post: 1848096" data-attributes="member: 3477"><p>I don't really see this problem. If you stunt magic by introducing even more failure chances than those that are already built into the mechanics now, you penalize the wizard even more compared to the fighter. Of course, you could go up with the number of spells that can be cast per day, but I don't think that that's a real compensation. Higher power for the spells bears other problems. </p><p></p><p></p><p></p><p>I really do not understand the difficulties so many people have at understanding the underlying logic of the fire-and-forget system. Probably, everybody should read "Mazirian the Magician" to get a feeling for that. Casting spells takes several minutes. As you don't have time to spend several minutes for casting spells during combat, you cast them already during preparation time, leaving out one last trigger word. The spoken spell is stored as magical energy in your mind and can be released by the trigger word. It's pretty simple, so where's the deal?</p></blockquote><p></p>
[QUOTE="Turjan, post: 1848096, member: 3477"] I don't really see this problem. If you stunt magic by introducing even more failure chances than those that are already built into the mechanics now, you penalize the wizard even more compared to the fighter. Of course, you could go up with the number of spells that can be cast per day, but I don't think that that's a real compensation. Higher power for the spells bears other problems. I really do not understand the difficulties so many people have at understanding the underlying logic of the fire-and-forget system. Probably, everybody should read "Mazirian the Magician" to get a feeling for that. Casting spells takes several minutes. As you don't have time to spend several minutes for casting spells during combat, you cast them already during preparation time, leaving out one last trigger word. The spoken spell is stored as magical energy in your mind and can be released by the trigger word. It's pretty simple, so where's the deal? [/QUOTE]
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