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Pet Rock Familiar
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<blockquote data-quote="Shampoohorn" data-source="post: 189939" data-attributes="member: 2343"><p>I recently picked up an about-to-be third level wizard in a pbem game. For some unknown reason the previous owner never chose a familiar. I started considering what to do about it; how to fit it into her story; maybe go with the improved familiar feat. Then I remembered a thread on the wizard boards and realized what I had to do...</p><p> </p><p>My Pet Rock</p><p></p><p>Hit Dice: 1/4, 1hp / As per familiar</p><p>Initiative: -5 (dex)</p><p>Speed: 0' </p><p>AC: 13 (-5 Dex, +8 size); hardness 8 </p><p>Attacks: -- </p><p>Damage: 1d6 (thrown) </p><p>Face/Reach: - </p><p>Special Attacks: Stun (thrown) </p><p>Special Qualities: Elemental Traits</p><p>Saves: Fort 1, Ref -5, Will 0 </p><p>Abilities: Str 1, Dex 0, Con --, Int (as per familiar), Wis 11, Cha 11 </p><p>Skills: Hide +26 (+15,-5 Dex, +16 Size), Listen +4, Spot +4 </p><p>Feats: -- </p><p></p><p></p><p>Damage: 1d6+Str when thrown</p><p></p><p>Special Attack: Stun DC:9</p><p></p><p>Wizard Bonus: +2 Fort Save</p><p></p><p>Elemental Traits: Immune to poison, sleep, paralysis, and stunning; not subject to critical hits or flanking; darkvision 60 ft.; cannot be raised or resurrected (though a wish or miracle spell can restore life)</p><p></p><p>-----------------------------</p><p></p><p>And just wait until I cast Elemental Familiar and turn him into an air -- errr, earth elemental.</p><p></p><p></p><p>How's it look? I mixed together the specs for a psicrystal and for a theoretical 'fine' earth elemental.</p></blockquote><p></p>
[QUOTE="Shampoohorn, post: 189939, member: 2343"] I recently picked up an about-to-be third level wizard in a pbem game. For some unknown reason the previous owner never chose a familiar. I started considering what to do about it; how to fit it into her story; maybe go with the improved familiar feat. Then I remembered a thread on the wizard boards and realized what I had to do... My Pet Rock Hit Dice: 1/4, 1hp / As per familiar Initiative: -5 (dex) Speed: 0' AC: 13 (-5 Dex, +8 size); hardness 8 Attacks: -- Damage: 1d6 (thrown) Face/Reach: - Special Attacks: Stun (thrown) Special Qualities: Elemental Traits Saves: Fort 1, Ref -5, Will 0 Abilities: Str 1, Dex 0, Con --, Int (as per familiar), Wis 11, Cha 11 Skills: Hide +26 (+15,-5 Dex, +16 Size), Listen +4, Spot +4 Feats: -- Damage: 1d6+Str when thrown Special Attack: Stun DC:9 Wizard Bonus: +2 Fort Save Elemental Traits: Immune to poison, sleep, paralysis, and stunning; not subject to critical hits or flanking; darkvision 60 ft.; cannot be raised or resurrected (though a wish or miracle spell can restore life) ----------------------------- And just wait until I cast Elemental Familiar and turn him into an air -- errr, earth elemental. How's it look? I mixed together the specs for a psicrystal and for a theoretical 'fine' earth elemental. [/QUOTE]
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