• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Petrified wood


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1. A tree, or tree-like plant, was completely transitioned to stone by the process of permineralization.

2. An aroused exhibitionist exposed himself to Medusa.

3. A transmutation experiment gone awry.

4. Stone golems in the form of trees / treants.
 






D&D actually has a ton of monsters that petrify. Just from 4e (and yes, I know in 4e most effects aren't save-or-die like they used to be):

  • Earthquake Dragons
  • Gray Dragons
  • Basilisk
  • Beholder
  • Cockatrice
  • Gravecrawler (via an Aura! it could easily get an entire forest just by walking around)
  • Magma Elemental (although the petrifaction is standing in for encased in lava, not turned to stone)
  • Mavawhan (a type of demon that turns you to ice instead of to stone)
  • Medusa
  • Ogrémoch
  • Orelax (an undead demon... metal!)
  • Petrified Treant (!!!)
  • Stone Giant Runecarver
  • The Prince of Frost (he turns your blood to ice... also metal!)
  • Tholundru (no idea, he's in The Plane Below, a level 28 earth giant)
  • Zaelax (an ice archon who, you guessed it, turns people to ice)


So there you have it -- a bunch of ways for petrified wood to come about.
 

Some combination of flesh to stone, stone to mud, mud to stone. Two goofball (or drunk?) magicians messing around in a grove trying to counter whatever the other one just did.
 

A deadly Divine Curse was laid upon a given land, and now un-natural things can be found there. You see twisted combinations of things that should not be found together.
In what looks like it used to be a vineyard, there are plants made out of bone.
 

Into the Woods

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