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General Tabletop Discussion
*Dungeons & Dragons
Pets - are they animal companions too?
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<blockquote data-quote="Tonguez" data-source="post: 189829" data-attributes="member: 1125"><p><strong>Dogs as NPCs</strong> Hmm this may be something to consider - though I'm not entirely convinced...</p><p></p><p><strong>1) Time. To raise and train a pack of dogs takes a lot of time that you could not generally spend adventuring. Animal Friendship takes one action per casting. This becomes even more apparent when you're dealing with wild animals, but it is still an issue with domesticated ones.</strong></p><p></p><p>Luckily the game I play in allows for between time - which I will use for my Dog<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>2)If you cast Animal Friendship, teaching simple tricks does not require a skill check. No matter what your skill modifier, there's always a chance of failure.</strong></p><p></p><p>Of course - and I don't mind</p><p></p><p></p><p><strong>3)You asked "What if I raise a pack of dogs who are loyal and loving...?" You'll note that "loyalty" does not appear in the Handle Animal skill - Handle Animal does not at all guarantee the level of loyalty one needs in combat.</strong></p><p></p><p>I don't agree here. As someone who has grown up with dogs and gone hunting with them I don't think it is too much to ask for a dog to 'Attack', Fetch or even Track if it has been trained adequately and by a skilled trainer (at least +10ranks (maybe more)+mod + etc )</p><p></p><p>I agree that expecting a pet dog to act like Lassie is pushing it. But as all the Police dogs, Guide dogs, Army dogs, farm dogs and hunting dogs prove any dog can be trained adequately for a variety of tasks (combat included)</p></blockquote><p></p>
[QUOTE="Tonguez, post: 189829, member: 1125"] [b]Dogs as NPCs[/b] Hmm this may be something to consider - though I'm not entirely convinced... [b]1) Time. To raise and train a pack of dogs takes a lot of time that you could not generally spend adventuring. Animal Friendship takes one action per casting. This becomes even more apparent when you're dealing with wild animals, but it is still an issue with domesticated ones.[/b] Luckily the game I play in allows for between time - which I will use for my Dog:) [b]2)If you cast Animal Friendship, teaching simple tricks does not require a skill check. No matter what your skill modifier, there's always a chance of failure.[/b] Of course - and I don't mind [b]3)You asked "What if I raise a pack of dogs who are loyal and loving...?" You'll note that "loyalty" does not appear in the Handle Animal skill - Handle Animal does not at all guarantee the level of loyalty one needs in combat.[/b] I don't agree here. As someone who has grown up with dogs and gone hunting with them I don't think it is too much to ask for a dog to 'Attack', Fetch or even Track if it has been trained adequately and by a skilled trainer (at least +10ranks (maybe more)+mod + etc ) I agree that expecting a pet dog to act like Lassie is pushing it. But as all the Police dogs, Guide dogs, Army dogs, farm dogs and hunting dogs prove any dog can be trained adequately for a variety of tasks (combat included) [/QUOTE]
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