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[PF] Age of Woe OOC
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<blockquote data-quote="Scott DeWar" data-source="post: 5061289" data-attributes="member: 49929"><p>Am I still invited?</p><p></p><p>starting numbers: </p><p>str:10 Dex:15 con:12 Int:14 wis:08 Cha:13</p><p>6 point custom ization:</p><p>str:12 (2 points) Dex:16 (2 points) con:12 Int:14 wis:10 (2 points) Cha:13</p><p>Human Bonus: +2 to Str</p><p></p><p>Marcus Dubois</p><p></p><p><img src="http://i614.photobucket.com/albums/tt222/nrfc49/Council%20of%20Thieves/32_House-Jeggare-Noble.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>notes:</p><p>Blood line: Taldan father, chelish mother</p><p>Father: minor noble</p><p></p><p>[code]</p><p> Name: Marcus Dubois Age: 17,000 Years old</p><p> Class: Fighter Height: 35' 6"</p><p> Race: eradusian Weight: 19,000 lbs</p><p> Size: Medium Hair: orange and black flames</p><p> Gender: Male Eyes:blood red pinpoints</p><p> Align: neutral Skin: dark red with black bat </p><p> wings and spiraled horns</p><p> Deity: self</p><p>[/code]</p><p></p><p>[work in progress]</p><p>(neutral good) Human Fighter 1</p><p></p><p></p><p></p><p>[code]</p><p> Name: Marcus Dubois Age: 17 Years old</p><p> Class: Fighter Height: 5' 6"</p><p> Race: human Weight: 190 lbs</p><p> Size: Medium Hair: black </p><p>Gender: Male Eyes: dark brown</p><p> Align: neutral Skin: pale</p><p> favored class: Fighter</p><p></p><p>Str: 16 +3 (2p.) Level: 01 XP: 300/2000</p><p>Dex: 16 +3 (2p.) BAB: +1 HP:(1d10+1) 11/11</p><p>Con: 12 +1 (0p.) CMB: +3 ACP: -1</p><p>Int: 14 +2 (0p.) CMD: 16 Dmg Red: 0/anything</p><p>Wis: 10 +0 (2p.) Speed: 30' Spell Res: None</p><p>Cha: 13 +1 (3p.) Init: +5 Spell Save: NA</p><p>Ability adjustments: +2 str (Race)</p><p></p><p> AC: Base Armor Dex Misc</p><p> 16 +3 +3 +x</p><p></p><p> Touch AC: 13 Flatfooted AC: 13</p><p>*A/C improves when fighting with two weapons</p><p></p><p>Studded Leather: bonus: +3 Max dex: +5 Acp: -1 </p><p></p><p></p><p> Total Base Mod Misc Special</p><p>Fort: +3 2 +1 </p><p>Ref: +3 0 +3 </p><p>Will: +0 0 +0 </p><p></p><p></p><p>Weapon Attack Dam Crit Rng Type </p><p>Rapier +5 1d6+2 18-20/X2 --- P</p><p>Dagger (Thrown) +4 1d4+2 20/X2 10' p/s</p><p>Dagger (Melee) +4 1d4+2 20/X2 --- p/s</p><p>Short Bow +4 1d6 20/X3 60 ' P</p><p></p><p>Full Round attack:</p><p>Rapier/Dagger [attack:+3/+2] [Dam: d6+2/d4+1]</p><p></p><p>Languages: Common, </p><p></p><p>Human traits:+2 to str; med size; 30' base speed; </p><p>+1 feat @ lv 1; +1 skill rank / lv; Language: commen</p><p></p><p>Fighter traits: bonus feat at level 1</p><p> </p><p>[b]Feats:[/b]</p><p>[u]Human:[/u] 2 Weapon Fighting (base -2/-2 attack)</p><p>[u]Fighter 1:[/u] 2 weapon Defense (+1 Shield bonus)</p><p>[u]level 1:[/u] Weapon focus (Rapier)</p><p></p><p>[b][u]Traits:[/b][/u]</p><p>Conspicy hunter (campain trait) +1 Knowledge:</p><p> local/class skill</p><p>Reactionary +2 to inititive (basic combat trait)</p><p></p><p>Skill Points: 2(Base)+2(Int)+1(Race)+1 </p><p>(fav class)/ level = 6</p><p></p><p>Skills Rank CS Abl Misc Total</p><p>Craft* (Int) 1 3 2 0 +6</p><p>(Paper making)</p><p>Handle Animal* (Cha) 1 3 1 0 +5</p><p>Knowledge *(Int) 1 3 2 0 +6</p><p>(Engeneeering)</p><p>Knowledge *(Int) 1 3 2 1 +7</p><p>(Local)</p><p>Profession* (Wis) 1 3 0 0 +4</p><p>(Scrivner)</p><p>Ride* (Dex) 1 3 3 -1 +6</p><p>(Cs= class skill and gets a +3 bonus)</p><p></p><p>Money</p><p>PP: GP: SP: CP: </p><p></p><p>Equipment Cost Weight</p><p>Well Made Attire 30 Gp*</p><p>Studded Leather Armor 25 Gp 20 lb</p><p>Dagger 2 Gp 1 lb</p><p>Rapier 2 Gp 2 Lb</p><p>Short Bow 30 Gp 2 Lb</p><p>Arrows (20) 1 Gp 3 Lb</p><p>Back pack 2 Gp 2 Lb At home</p><p>wine, bottle(fine) 10 Gp 1.5 Lb At home</p><p>Rope (Silk, 50') 10 Gp 5 lb at home</p><p>Belt pouch (2) 2 Gp 1 lb</p><p> Flint & Steel 1 Gp </p><p>sunrods (3 ) 6 Gp 3 Lb </p><p> Total Weight: 40.5 lb ; carrieing : 32.0 Lb</p><p></p><p>total spent: 121 GP (start 175)</p><p></p><p>*Cost of clothing is that of a cortier's outfit, </p><p>to show the fine workmanship of the cloth and make. It is not as </p><p>fancy or showy, just simply well made!</p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 33 66 100 300 500</p><p>x</p><p>x</p><p></p><p>[/code]</p><p></p><p>Feaat Ideas:</p><p>Deadly defense (comp scoundral)</p><p></p><p>[sblock=History/background]It is hard to be the son of a minor noble. It is even harder to be a bastard child. What is harder still is being a bastard child of a minor noble. There is no one to claim you and care for you or to learn a trade from. There is always the fact that the children of the actual wife if the noble might come hunting you down to make sure you dont try to bid for the faimly seat of leadership. You are stuck fatherless and without a heritage. </p><p></p><p> His mother is a beatuiful woman, the daughter of a minor successful merchant and she was able to aquire a few skills for him, things like an apprinticeship in the scrivner's office and a place in a local fencing school. It is here that destiny found him. He learned to deal with bullies, as the other students woud tease him about being a normal, a human. Even more so was the fact that he was teased amoung the humans as a bastard. When competitions were displayed, only his mother showed usually. Very rarely would his his grandparents show up, though they were always impressed with his skills when they did</p><p>.</p><p> It is here that he learned resolve. It is here that he learned to fight with intellegence and skill, not brute strength. But destiny was not finished with him with just yet. His mother told him from his young years who his faather was and why he could not see him. But armed with the knowledge of who his father was he tried his best to live a good standard... a flawed gentleman. It was with this forknown knowledge with destiny that he was asked to scribe copies of a document that had his father's name on it that destiny called loudest. it was just a minor document, but it was a sign of who he was. it was a letter of greeting to a small insignifcant meeting between potential business associates, but it was also a chance to actually see who his father was and what he did.</p><p></p><p> The document was scribed in excellent penmenship and he asked to deliver them in person. he hoped to be able to see his father... hope. upon completion of the task and permission granted to hand carry them back to the home, it was here he was to learn who his extended family was. The wife of the man opened the door. he was granted entrence, though she looked at him strangely, like she recognized him from someshere. he waas led to the office, and it was here that it was confirmed. ti was looking at himself, but older. He and his father were the spitting immage of each other. they stared at each other for many secoinds. finaly his father asked for the document and he told him in a hushe voice that he should go. he was also promised to be seen again. soon. since the man knew where he worked, he knew where to find him. </p><p></p><p> He hurried back to the office, face flushed with the effort. The day had no other duties, so he hurried home, to strap on his weapons and hurry to sword practice. He looked like his father, so he needed to bring pride to the family name. What did his father do? Are there siblings? What do they look like? Will they be hostile? These questions ran like a regulare drone in his still and practiced mind. It will be done with in the law. But he might need some help knowing what the way was.He was always told his father was a good man. so he will try to be a good man.</p><p></p><p> As he is usually without the aim a father would nomally give, he seemsed to find more then a few seedey persons, though that has been a great help unto it self. He has learned much of the city and the ways behind the unbending law.</p><p>[/sblock]</p><p>[/work in progress]</p><p></p><p>[sblock=wish list] deadlY defense</p><p>You are at your most dangerous when forced to protect</p><p>yourself .</p><p>Benefit: When fighting defensively, you deal an extra</p><p>1d6 points of damage with any light weapon or with any</p><p>weapon to which the Weapon Finesse feat applies (such</p><p>as a rapier, spiked chain, or whip) .</p><p>This feat’s benefit applies only when you are unarmored</p><p>or wearing light armor and not using a shield .</p><p>Special: If you have the Combat Expertise feat, you also</p><p>gain the benefit of Deadly Defense when taking a penalty</p><p>of at least –2 on your attack roll from that feat .</p><p>A fighter can select Deadly Defense as one of his fighter</p><p>bonus feats (PH 38) .</p><p></p><p>Combat Expertise (Combat)</p><p>You can increase your defense at the expense of your</p><p>accuracy.</p><p>Prerequisite: Int 13.</p><p>Benefit: You can choose to take a –1 penalty on melee attack</p><p>rolls and combat maneuver checks to gain a +1 dodge bonus</p><p>to your Armor Class. When your base attack bonus reaches</p><p>+4, and every +4 thereafter, the penalty increases by –1 and</p><p>the dodge bonus increases by +1. You can only choose to use</p><p>this feat when you declare that you are making an attack or a</p><p>full-attack action with a melee weapon. The effects of this</p><p>feat last until your next turn.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 5061289, member: 49929"] Am I still invited? starting numbers: str:10 Dex:15 con:12 Int:14 wis:08 Cha:13 6 point custom ization: str:12 (2 points) Dex:16 (2 points) con:12 Int:14 wis:10 (2 points) Cha:13 Human Bonus: +2 to Str Marcus Dubois [IMG]http://i614.photobucket.com/albums/tt222/nrfc49/Council%20of%20Thieves/32_House-Jeggare-Noble.jpg[/IMG] notes: Blood line: Taldan father, chelish mother Father: minor noble [code] Name: Marcus Dubois Age: 17,000 Years old Class: Fighter Height: 35' 6" Race: eradusian Weight: 19,000 lbs Size: Medium Hair: orange and black flames Gender: Male Eyes:blood red pinpoints Align: neutral Skin: dark red with black bat wings and spiraled horns Deity: self [/code] [work in progress] (neutral good) Human Fighter 1 [code] Name: Marcus Dubois Age: 17 Years old Class: Fighter Height: 5' 6" Race: human Weight: 190 lbs Size: Medium Hair: black Gender: Male Eyes: dark brown Align: neutral Skin: pale favored class: Fighter Str: 16 +3 (2p.) Level: 01 XP: 300/2000 Dex: 16 +3 (2p.) BAB: +1 HP:(1d10+1) 11/11 Con: 12 +1 (0p.) CMB: +3 ACP: -1 Int: 14 +2 (0p.) CMD: 16 Dmg Red: 0/anything Wis: 10 +0 (2p.) Speed: 30' Spell Res: None Cha: 13 +1 (3p.) Init: +5 Spell Save: NA Ability adjustments: +2 str (Race) AC: Base Armor Dex Misc 16 +3 +3 +x Touch AC: 13 Flatfooted AC: 13 *A/C improves when fighting with two weapons Studded Leather: bonus: +3 Max dex: +5 Acp: -1 Total Base Mod Misc Special Fort: +3 2 +1 Ref: +3 0 +3 Will: +0 0 +0 Weapon Attack Dam Crit Rng Type Rapier +5 1d6+2 18-20/X2 --- P Dagger (Thrown) +4 1d4+2 20/X2 10' p/s Dagger (Melee) +4 1d4+2 20/X2 --- p/s Short Bow +4 1d6 20/X3 60 ' P Full Round attack: Rapier/Dagger [attack:+3/+2] [Dam: d6+2/d4+1] Languages: Common, Human traits:+2 to str; med size; 30' base speed; +1 feat @ lv 1; +1 skill rank / lv; Language: commen Fighter traits: bonus feat at level 1 [b]Feats:[/b] [u]Human:[/u] 2 Weapon Fighting (base -2/-2 attack) [u]Fighter 1:[/u] 2 weapon Defense (+1 Shield bonus) [u]level 1:[/u] Weapon focus (Rapier) [b][u]Traits:[/b][/u] Conspicy hunter (campain trait) +1 Knowledge: local/class skill Reactionary +2 to inititive (basic combat trait) Skill Points: 2(Base)+2(Int)+1(Race)+1 (fav class)/ level = 6 Skills Rank CS Abl Misc Total Craft* (Int) 1 3 2 0 +6 (Paper making) Handle Animal* (Cha) 1 3 1 0 +5 Knowledge *(Int) 1 3 2 0 +6 (Engeneeering) Knowledge *(Int) 1 3 2 1 +7 (Local) Profession* (Wis) 1 3 0 0 +4 (Scrivner) Ride* (Dex) 1 3 3 -1 +6 (Cs= class skill and gets a +3 bonus) Money PP: GP: SP: CP: Equipment Cost Weight Well Made Attire 30 Gp* Studded Leather Armor 25 Gp 20 lb Dagger 2 Gp 1 lb Rapier 2 Gp 2 Lb Short Bow 30 Gp 2 Lb Arrows (20) 1 Gp 3 Lb Back pack 2 Gp 2 Lb At home wine, bottle(fine) 10 Gp 1.5 Lb At home Rope (Silk, 50') 10 Gp 5 lb at home Belt pouch (2) 2 Gp 1 lb Flint & Steel 1 Gp sunrods (3 ) 6 Gp 3 Lb Total Weight: 40.5 lb ; carrieing : 32.0 Lb total spent: 121 GP (start 175) *Cost of clothing is that of a cortier's outfit, to show the fine workmanship of the cloth and make. It is not as fancy or showy, just simply well made! Lgt Med Hvy Lift Push Max Weight: 33 66 100 300 500 x x [/code] Feaat Ideas: Deadly defense (comp scoundral) [sblock=History/background]It is hard to be the son of a minor noble. It is even harder to be a bastard child. What is harder still is being a bastard child of a minor noble. There is no one to claim you and care for you or to learn a trade from. There is always the fact that the children of the actual wife if the noble might come hunting you down to make sure you dont try to bid for the faimly seat of leadership. You are stuck fatherless and without a heritage. His mother is a beatuiful woman, the daughter of a minor successful merchant and she was able to aquire a few skills for him, things like an apprinticeship in the scrivner's office and a place in a local fencing school. It is here that destiny found him. He learned to deal with bullies, as the other students woud tease him about being a normal, a human. Even more so was the fact that he was teased amoung the humans as a bastard. When competitions were displayed, only his mother showed usually. Very rarely would his his grandparents show up, though they were always impressed with his skills when they did . It is here that he learned resolve. It is here that he learned to fight with intellegence and skill, not brute strength. But destiny was not finished with him with just yet. His mother told him from his young years who his faather was and why he could not see him. But armed with the knowledge of who his father was he tried his best to live a good standard... a flawed gentleman. It was with this forknown knowledge with destiny that he was asked to scribe copies of a document that had his father's name on it that destiny called loudest. it was just a minor document, but it was a sign of who he was. it was a letter of greeting to a small insignifcant meeting between potential business associates, but it was also a chance to actually see who his father was and what he did. The document was scribed in excellent penmenship and he asked to deliver them in person. he hoped to be able to see his father... hope. upon completion of the task and permission granted to hand carry them back to the home, it was here he was to learn who his extended family was. The wife of the man opened the door. he was granted entrence, though she looked at him strangely, like she recognized him from someshere. he waas led to the office, and it was here that it was confirmed. ti was looking at himself, but older. He and his father were the spitting immage of each other. they stared at each other for many secoinds. finaly his father asked for the document and he told him in a hushe voice that he should go. he was also promised to be seen again. soon. since the man knew where he worked, he knew where to find him. He hurried back to the office, face flushed with the effort. The day had no other duties, so he hurried home, to strap on his weapons and hurry to sword practice. He looked like his father, so he needed to bring pride to the family name. What did his father do? Are there siblings? What do they look like? Will they be hostile? These questions ran like a regulare drone in his still and practiced mind. It will be done with in the law. But he might need some help knowing what the way was.He was always told his father was a good man. so he will try to be a good man. As he is usually without the aim a father would nomally give, he seemsed to find more then a few seedey persons, though that has been a great help unto it self. He has learned much of the city and the ways behind the unbending law. [/sblock] [/work in progress] [sblock=wish list] deadlY defense You are at your most dangerous when forced to protect yourself . Benefit: When fighting defensively, you deal an extra 1d6 points of damage with any light weapon or with any weapon to which the Weapon Finesse feat applies (such as a rapier, spiked chain, or whip) . This feat’s benefit applies only when you are unarmored or wearing light armor and not using a shield . Special: If you have the Combat Expertise feat, you also gain the benefit of Deadly Defense when taking a penalty of at least –2 on your attack roll from that feat . A fighter can select Deadly Defense as one of his fighter bonus feats (PH 38) . Combat Expertise (Combat) You can increase your defense at the expense of your accuracy. Prerequisite: Int 13. Benefit: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn. [/sblock] [/QUOTE]
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