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General Tabletop Discussion
*Pathfinder & Starfinder
PF Paladin Lay on hands ability
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<blockquote data-quote="ruemere" data-source="post: 4893415" data-attributes="member: 5515"><p>Yes, that's what I am talking about. +11 to damage (i.e. Evil non-outsider/not-a-dragon/not-an-undead) simply brings the paladin up to Fighter damage threshold (Weapon training + Weapon specialization + Critical feats). Unless the opponent is also an outsider, there is nothing really to speak of.</p><p></p><p></p><p></p><p>Be more specific. It's hard to refute your statements when you fail to provide accurate listing of things you find to be wrong with using Pathfinder RPG.</p><p>Actually, since it's apparent that you're not using PFRPG classes yet, you are arguing from the position of a person who tries to raise an issue for the sake of raising an issue... </p><p></p><p></p><p></p><p>I never mentioned monsters. I have pointed out inherent flaw in your argument - that of a meaning of "backward compatibility". </p><p>The monsters are being actually toned down due to different encounter design principles, and those get fixed from previous editions, too.</p><p></p><p>Importing is "simple" for certain values of "simple". Basically, to run a monster, and please understand - we're talking about running a monster, not an NPC, you can simply plug it into your Pathfinder game - you may need to adjust a thing or two (like adding CMB and CMD - it's doable on the fly).</p><p></p><p></p><p></p><p>Countering general arguments with specific examples is wrong. We have been talking about "importing", then you suddenly switched to "monsters" and now it's "dragons". </p><p></p><p>Consider the following:</p><p>- a dragon is free to grab, chomp and swallow. Actually, given PFRPG rules, it may be pretty easy for it to do just that (Dragon's CMB is going to be pretty high given it's size and strength and number of HDs).</p><p>- Saint George and his cronies, on the other hand, are strongly inclined to think that a knight in a shining armor should have a chance against a dragon.</p><p>- a dragon, with its massive attack bonuses, is not a trifle unless the GM's doing something strange.</p><p></p><p>Regards,</p><p>Ruemere</p></blockquote><p></p>
[QUOTE="ruemere, post: 4893415, member: 5515"] Yes, that's what I am talking about. +11 to damage (i.e. Evil non-outsider/not-a-dragon/not-an-undead) simply brings the paladin up to Fighter damage threshold (Weapon training + Weapon specialization + Critical feats). Unless the opponent is also an outsider, there is nothing really to speak of. Be more specific. It's hard to refute your statements when you fail to provide accurate listing of things you find to be wrong with using Pathfinder RPG. Actually, since it's apparent that you're not using PFRPG classes yet, you are arguing from the position of a person who tries to raise an issue for the sake of raising an issue... I never mentioned monsters. I have pointed out inherent flaw in your argument - that of a meaning of "backward compatibility". The monsters are being actually toned down due to different encounter design principles, and those get fixed from previous editions, too. Importing is "simple" for certain values of "simple". Basically, to run a monster, and please understand - we're talking about running a monster, not an NPC, you can simply plug it into your Pathfinder game - you may need to adjust a thing or two (like adding CMB and CMD - it's doable on the fly). Countering general arguments with specific examples is wrong. We have been talking about "importing", then you suddenly switched to "monsters" and now it's "dragons". Consider the following: - a dragon is free to grab, chomp and swallow. Actually, given PFRPG rules, it may be pretty easy for it to do just that (Dragon's CMB is going to be pretty high given it's size and strength and number of HDs). - Saint George and his cronies, on the other hand, are strongly inclined to think that a knight in a shining armor should have a chance against a dragon. - a dragon, with its massive attack bonuses, is not a trifle unless the GM's doing something strange. Regards, Ruemere [/QUOTE]
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PF Paladin Lay on hands ability
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