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[PF2] Cleric class preview + spells per level
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<blockquote data-quote="Charlaquin" data-source="post: 7406468" data-attributes="member: 6779196"><p>Uhh... “doing D&D but better” is exactly what Pathfinder was built on, and is exactly the thing I’m suggesting they evolve beyond.</p><p></p><p></p><p>How are “selling their game on its own merits” and “gunning for continued parity with WotC” in any way mutually exclusive? I would argue that the former is absolutely necessary in order to accomplish the latter. As long as Pathfinder is just “3rd Edition but new,” it’s going to continue to fall further and further behind as the demand for a 3e clone continues to shrink. Now that Pathfinder can’t sell itself as a refuge from 4e any more, it needs a new selling point.</p><p></p><p></p><p>The fact that no one will come for the brand name alone is why they need to establish a strong identity for their game. Because no one will come for “D&D, but still 3e” any more either. “D&D, but crunchier?” Sure, that’s a good selling point - crunch is something the current edition of D&D is lacking in, which is precisely why PF2 caught my interest. But that’s what I’m saying, PF2 needs to do things D&D isn’t already doing, otherwise people will just stick with D&D. If they continue to just barely iterate on 3e’s design, they’re shooting themselves in the foot. They need to instead make a game that appeals in ways D&D 5e doesn’t. Being like D&D isn’t one of those ways.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7406468, member: 6779196"] Uhh... “doing D&D but better” is exactly what Pathfinder was built on, and is exactly the thing I’m suggesting they evolve beyond. How are “selling their game on its own merits” and “gunning for continued parity with WotC” in any way mutually exclusive? I would argue that the former is absolutely necessary in order to accomplish the latter. As long as Pathfinder is just “3rd Edition but new,” it’s going to continue to fall further and further behind as the demand for a 3e clone continues to shrink. Now that Pathfinder can’t sell itself as a refuge from 4e any more, it needs a new selling point. The fact that no one will come for the brand name alone is why they need to establish a strong identity for their game. Because no one will come for “D&D, but still 3e” any more either. “D&D, but crunchier?” Sure, that’s a good selling point - crunch is something the current edition of D&D is lacking in, which is precisely why PF2 caught my interest. But that’s what I’m saying, PF2 needs to do things D&D isn’t already doing, otherwise people will just stick with D&D. If they continue to just barely iterate on 3e’s design, they’re shooting themselves in the foot. They need to instead make a game that appeals in ways D&D 5e doesn’t. Being like D&D isn’t one of those ways. [/QUOTE]
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[PF2] Cleric class preview + spells per level
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