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<blockquote data-quote="Henry" data-source="post: 7486337" data-attributes="member: 158"><p>It hasn't happened in our test games so far (admittedly only two). I'm curious to see how many people report their resource usage during actual play, because spellcasters are bolstered by cantrips that are actually useful, now, and the cleric healing is extremely powerful. In Part 1, our group made it all the way through the entire adventure without having to rest (although the cleric was drained of all healing at the last battle, so we would have had to.) In part 2 (still ongoing) they just decided to rest now, after having gone through five encounters (two of which were resolved through diplomacy) before deciding to rest. So far, Nova-powering hasn't been a thing.</p><p></p><p>As for the need for a cleric, I have to say yes to this; no one has tried a divine oracle or alchemist yet, so we'll have to see, but both look as though they do need a little bit of extra help to even be half the healers that clerics are - not that the clerics haven't been able to do anything else, but the clerics can gear up for offense and STILL be massively good healers.</p></blockquote><p></p>
[QUOTE="Henry, post: 7486337, member: 158"] It hasn't happened in our test games so far (admittedly only two). I'm curious to see how many people report their resource usage during actual play, because spellcasters are bolstered by cantrips that are actually useful, now, and the cleric healing is extremely powerful. In Part 1, our group made it all the way through the entire adventure without having to rest (although the cleric was drained of all healing at the last battle, so we would have had to.) In part 2 (still ongoing) they just decided to rest now, after having gone through five encounters (two of which were resolved through diplomacy) before deciding to rest. So far, Nova-powering hasn't been a thing. As for the need for a cleric, I have to say yes to this; no one has tried a divine oracle or alchemist yet, so we'll have to see, but both look as though they do need a little bit of extra help to even be half the healers that clerics are - not that the clerics haven't been able to do anything else, but the clerics can gear up for offense and STILL be massively good healers. [/QUOTE]
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