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PF2: Second Attempt Post Mortem
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<blockquote data-quote="Thomas Shey" data-source="post: 8389417" data-attributes="member: 7026617"><p>The kicker is that they really <em>didn't</em> change their minds with PF1e; PF1e was viewed by a great many people as an iteration off 3e, just as 3.5e was. That was most of PF1e's initial market. They could port over characters and campaigns with little fuss or muss, and not even necessarily need to change any numbers in many cases.</p><p></p><p>No one has ever said PF2e is in the same bucket. But it how much of that has anything to do with quality or design and how much of it has to do with the fact that PF1e was already serving their needs well enough is another question, and is impossible to determine at a distance. </p><p></p><p>Its notable, however, that virtually any RPG that has a significant redesign between editions loses at least some of its prior player base; usually over time they make up the difference, but as I noted, PF1e was an aberration in that it vacuumed up an inordinate number of D&D3 players, so that was always going to be exceedingly unlikely with 2e no matter <em>what</em> PF2e did if there was any redesign at all.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8389417, member: 7026617"] The kicker is that they really [I]didn't[/I] change their minds with PF1e; PF1e was viewed by a great many people as an iteration off 3e, just as 3.5e was. That was most of PF1e's initial market. They could port over characters and campaigns with little fuss or muss, and not even necessarily need to change any numbers in many cases. No one has ever said PF2e is in the same bucket. But it how much of that has anything to do with quality or design and how much of it has to do with the fact that PF1e was already serving their needs well enough is another question, and is impossible to determine at a distance. Its notable, however, that virtually any RPG that has a significant redesign between editions loses at least some of its prior player base; usually over time they make up the difference, but as I noted, PF1e was an aberration in that it vacuumed up an inordinate number of D&D3 players, so that was always going to be exceedingly unlikely with 2e no matter [I]what[/I] PF2e did if there was any redesign at all. [/QUOTE]
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PF2: Second Attempt Post Mortem
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