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PF2: Second Attempt Post Mortem
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<blockquote data-quote="Staffan" data-source="post: 8394154" data-attributes="member: 907"><p>That's clearly a matter of preference. I see the baseline of skill competency as someone who's trained, has a half-way decent stat (12 or so), and doesn't get magic items to improve. I think this person should have about a 50-60% chance of success at level-appropriate tasks. Someone with a good stat and who actually improves the skill should have significantly more, and I don't think it would be a problem for someone who's legendary, boosts the stat at every opportunity, and gets item bonuses to have 90%+.</p><p></p><p>But that's not how PF2 works. Instead, someone who pushes the skill to the utmost will see their chance increase to maybe a 75% chance at higher levels, and those who don't will fall behind.</p><p></p><p>If I estimated my chance of doing something to be 20-30%, as in your example, I would never do that thing unless I was desperate. There's probably a more useful thing to do instead.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8394154, member: 907"] That's clearly a matter of preference. I see the baseline of skill competency as someone who's trained, has a half-way decent stat (12 or so), and doesn't get magic items to improve. I think this person should have about a 50-60% chance of success at level-appropriate tasks. Someone with a good stat and who actually improves the skill should have significantly more, and I don't think it would be a problem for someone who's legendary, boosts the stat at every opportunity, and gets item bonuses to have 90%+. But that's not how PF2 works. Instead, someone who pushes the skill to the utmost will see their chance increase to maybe a 75% chance at higher levels, and those who don't will fall behind. If I estimated my chance of doing something to be 20-30%, as in your example, I would never do that thing unless I was desperate. There's probably a more useful thing to do instead. [/QUOTE]
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PF2: Second Attempt Post Mortem
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