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PF2: Second Attempt Post Mortem
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<blockquote data-quote="Justice and Rule" data-source="post: 8394764" data-attributes="member: 6778210"><p>Legendary Resistance is just terrible, but it's reflective of how "Save vs. Suck" works in 5E. It's certainly better than other editions, but at the same time they did not find the sweet spot and thus there's a really unsatisfying band-aid put on it. I've seen people complain about Incapacitation as a concept, but I think it ends up working better by comparison. At the least, with the gradated results you were more likely to get <em>something</em> out of it.</p><p></p><p>Legendary Actions, though, were pretty good. My biggest problem was that they didn't commit harder to them: they were really good ways of breaking up the action for solo monster threats, and they definitely should have been used more. Generally speaking I liked to give big monster with multiple attacks a few legendary actions at the cost of extra attacks. It worked well with giants, and I got creative in creating a bunch of different attacks for them to use and spread out.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8394764, member: 6778210"] Legendary Resistance is just terrible, but it's reflective of how "Save vs. Suck" works in 5E. It's certainly better than other editions, but at the same time they did not find the sweet spot and thus there's a really unsatisfying band-aid put on it. I've seen people complain about Incapacitation as a concept, but I think it ends up working better by comparison. At the least, with the gradated results you were more likely to get [I]something[/I] out of it. Legendary Actions, though, were pretty good. My biggest problem was that they didn't commit harder to them: they were really good ways of breaking up the action for solo monster threats, and they definitely should have been used more. Generally speaking I liked to give big monster with multiple attacks a few legendary actions at the cost of extra attacks. It worked well with giants, and I got creative in creating a bunch of different attacks for them to use and spread out. [/QUOTE]
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PF2: Second Attempt Post Mortem
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