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PF2: Second Attempt Post Mortem
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<blockquote data-quote="Teemu" data-source="post: 8400471" data-attributes="member: 30788"><p>All but one published haunt allows Religion, so that’s a go-to even if you don’t or can’t know how to disable a haunt. Spirits are also not the same thing as undead in PF2; spirits can be undead, so a spirit undead could be affected by Turn Undead (which is a feat for the heal spell). But other spirits are things like kami or spirit guides (like animal spirit guide), and they’re not affected by positive damage.</p><p></p><p>Really the difference between a haunt and a spirit is whether you want the thing to be affected by attacks! If you want the cleric to turn the thing, it’s a spirit undead creature. But if it’s intended to be a “lingering presence” type of thing where you exorcise the spirit, it’s a haunt. Hell, go for both!</p></blockquote><p></p>
[QUOTE="Teemu, post: 8400471, member: 30788"] All but one published haunt allows Religion, so that’s a go-to even if you don’t or can’t know how to disable a haunt. Spirits are also not the same thing as undead in PF2; spirits can be undead, so a spirit undead could be affected by Turn Undead (which is a feat for the heal spell). But other spirits are things like kami or spirit guides (like animal spirit guide), and they’re not affected by positive damage. Really the difference between a haunt and a spirit is whether you want the thing to be affected by attacks! If you want the cleric to turn the thing, it’s a spirit undead creature. But if it’s intended to be a “lingering presence” type of thing where you exorcise the spirit, it’s a haunt. Hell, go for both! [/QUOTE]
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PF2: Second Attempt Post Mortem
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