Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PF2: Spells!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 7400612" data-attributes="member: 58172"><p>I love magic, and 3e is good in many ways at high magic.</p><p></p><p></p><p></p><p>A fourth request for P2 ...</p><p></p><p>I hate the material component, because it always feels like the ingredients are magic, not the mage. I prefer innate magic.</p><p></p><p>4e and 5e are tolerable because you can replace material component with an implement focus like a wand.</p><p></p><p>But it would be even better, if a character can use ones own voice, or hands, or eyes, or thought, instead of the material component. Make the magic be ones own character.</p><p></p><p>Make magic feel more innate. Eschew the material component for players who hate it!</p><p></p><p></p><p></p><p>Especially eliminate the ‘costly’ material component that requires gp, or gp disguised as diamonds. Wealth is too dependent on setting, and is *impossible* to balance around. It is a nonsense mechanic that only causes problems for worldbuilder DMs.</p><p></p><p>Likewise eliminate the xp component, if any. If the entire game revolves arounds ‘spending’ xp to ‘purchase’ permanent features it might work, but for D&D, it just distorts party advancement.</p><p></p><p></p><p></p><p>Some bard concepts just *sing* (or recite poetry, or do political oration). Make sure the bard can also eschew the instrumental material component. This is especially important to me because the historically accurate skald − the viking style bard − only sings and never uses musical instruments of any kind. (The skald also associates with a kind of galdr magic that relies on improvisational chanting and translates into D&D as protective ‘abjuration’ magic including healing and resurrection, and even Wish, called ‘need’.)</p><p></p><p></p><p></p><p>Using a material component for a ritual that takes about 15 minutes, is fine, however, preferably non-consumable unless it inherently requires consumption, like drinking a glass of wine. In this case, the ritual component might substitute the use of a spell slot.</p><p></p><p>Even when creating magic items, I still want to keep gp costs out of the balancing formulas. Level appropriate magic and resonance are better mechanics for magic − including magic research.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7400612, member: 58172"] I love magic, and 3e is good in many ways at high magic. A fourth request for P2 ... I hate the material component, because it always feels like the ingredients are magic, not the mage. I prefer innate magic. 4e and 5e are tolerable because you can replace material component with an implement focus like a wand. But it would be even better, if a character can use ones own voice, or hands, or eyes, or thought, instead of the material component. Make the magic be ones own character. Make magic feel more innate. Eschew the material component for players who hate it! Especially eliminate the ‘costly’ material component that requires gp, or gp disguised as diamonds. Wealth is too dependent on setting, and is *impossible* to balance around. It is a nonsense mechanic that only causes problems for worldbuilder DMs. Likewise eliminate the xp component, if any. If the entire game revolves arounds ‘spending’ xp to ‘purchase’ permanent features it might work, but for D&D, it just distorts party advancement. Some bard concepts just *sing* (or recite poetry, or do political oration). Make sure the bard can also eschew the instrumental material component. This is especially important to me because the historically accurate skald − the viking style bard − only sings and never uses musical instruments of any kind. (The skald also associates with a kind of galdr magic that relies on improvisational chanting and translates into D&D as protective ‘abjuration’ magic including healing and resurrection, and even Wish, called ‘need’.) Using a material component for a ritual that takes about 15 minutes, is fine, however, preferably non-consumable unless it inherently requires consumption, like drinking a glass of wine. In this case, the ritual component might substitute the use of a spell slot. Even when creating magic items, I still want to keep gp costs out of the balancing formulas. Level appropriate magic and resonance are better mechanics for magic − including magic research. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PF2: Spells!
Top