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PF2E Gurus teach me! +
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<blockquote data-quote="Staffan" data-source="post: 8894361" data-attributes="member: 907"><p>I think the biggest difficulty issue with Pathfinder at "run-time" has to do with conditions and the way they interact. For instance, let's say we're fighting something relatively tough so we're piling on all we can, and the poor bastard's been hit with:</p><ul> <li data-xf-list-type="ul">Clumsy 2 from a poison, giving a -2 status penalty to basically everything Dexterity-related,</li> <li data-xf-list-type="ul">Frightened 1 from the paladin Demoralizing the foe, which get them a -1 status penalty to all checks and DCs.</li> <li data-xf-list-type="ul">Flatfooted because I and my buddy are flanking them, for a -2 circumstance penalty to AC.</li> </ul><p>Since the status penalties don't stack, the enemy has a net -4 to AC. And when listed like that, that seems kind of obvious, but in actual play it's fairly easy to forget what's a status bonus and what's a circumstance bonus.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8894361, member: 907"] I think the biggest difficulty issue with Pathfinder at "run-time" has to do with conditions and the way they interact. For instance, let's say we're fighting something relatively tough so we're piling on all we can, and the poor bastard's been hit with: [LIST] [*]Clumsy 2 from a poison, giving a -2 status penalty to basically everything Dexterity-related, [*]Frightened 1 from the paladin Demoralizing the foe, which get them a -1 status penalty to all checks and DCs. [*]Flatfooted because I and my buddy are flanking them, for a -2 circumstance penalty to AC. [/LIST] Since the status penalties don't stack, the enemy has a net -4 to AC. And when listed like that, that seems kind of obvious, but in actual play it's fairly easy to forget what's a status bonus and what's a circumstance bonus. [/QUOTE]
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