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<blockquote data-quote="Yaarel" data-source="post: 8913682" data-attributes="member: 58172"><p>Not sure if the following is a rules question, a setting question, or even a social encounter question:</p><p></p><p>How does a Wizard "buy" new spells during downtime?</p><p></p><p></p><p></p><p>I have a level 3 Wizard. (I am building him up to level 5 to translate a current character from an other game into P2.) (I was impressed with how much flavor I was able to put together for him, already at level 1.)</p><p></p><p>Pathfinder measures out magic item treasure as part of Wealth per Level (gated by level).</p><p></p><p>I want more spells for my character, but also want to stay within the limits of gaming balance.</p><p></p><p>So. It seems like my Wizard should be able to use money to buy new spells during down time.</p><p></p><p>From what I understand, I cannot change a purchased Scroll spell into a spellbook spell instead?</p><p></p><p></p><p></p><p>I see a cost for materials to try learn a spell. Is this actually the cost of acquiring the spell too?</p><p></p><p>My character is still in contact with the mentor Wizard, who could supply more spells to try learn. But I dont want to abuse this narrative mechanically.</p><p></p><p>Any extra spells would count toward "treasure", but I am unsure what cost value to assign.</p><p></p><p></p><p></p><p>What is the best way for my Wizard "purchase" new spells for his spellbook?</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8913682, member: 58172"] Not sure if the following is a rules question, a setting question, or even a social encounter question: How does a Wizard "buy" new spells during downtime? I have a level 3 Wizard. (I am building him up to level 5 to translate a current character from an other game into P2.) (I was impressed with how much flavor I was able to put together for him, already at level 1.) Pathfinder measures out magic item treasure as part of Wealth per Level (gated by level). I want more spells for my character, but also want to stay within the limits of gaming balance. So. It seems like my Wizard should be able to use money to buy new spells during down time. From what I understand, I cannot change a purchased Scroll spell into a spellbook spell instead? I see a cost for materials to try learn a spell. Is this actually the cost of acquiring the spell too? My character is still in contact with the mentor Wizard, who could supply more spells to try learn. But I dont want to abuse this narrative mechanically. Any extra spells would count toward "treasure", but I am unsure what cost value to assign. What is the best way for my Wizard "purchase" new spells for his spellbook? [/QUOTE]
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