Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PF2E Gurus teach me! +
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Shey" data-source="post: 8913811" data-attributes="member: 7026617"><p>I was also going to comment on something someone earlier in the thread about the reputation being that GMs like PF2e better than players do. I think there's a couple reasons you see this frequently and it has everything to do with the fact that most players and GMs hitting the game system aren't tabula rasas and are often familiar with either 3e era D&D or PF1e.</p><p></p><p>1. At the GM end, those games become progressively a pill to run at higher levels because of the compounding accumulated bits many opponents have that you need to keep track of. Except to a limited degree with spellcasters, PF2e avoids that, and its a pretty noticeable difference.</p><p></p><p>2. At the other end, players have sometimes gotten used to one of three things that are either less or not true with PF2e: A. Being able to bake a cake during character generation and/or advancement so you breeze through opposition, B. Being able to run a character on autopilot, C. Spellcasters that are, frankly, often OP compared to other classes. Its genuinely hard to completely cook a character in PF2e (and requires some effort to wreck one), the system almost always requires paying some attention in play, and spellcasters and non-spellcasters have been pushed closer together which required the reduction or elimination of some easy-win cards some people got used to. If any of these three apply, the system can take some getting used to at the least, and if players were really comfortable with any of the three, can come across as unpleasant. As mentioned, if the level of opposition is not comforting you can adjust that a bit (but its going to be in a way that doesn't hide what it is) but the others are not likely addressable in ways that wouldn't break the system.</p><p></p><p>My opinion is neither of these would be as pronounced to people who come in entirely from outside the D&D ecosystem or were new to RPGing in general.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8913811, member: 7026617"] I was also going to comment on something someone earlier in the thread about the reputation being that GMs like PF2e better than players do. I think there's a couple reasons you see this frequently and it has everything to do with the fact that most players and GMs hitting the game system aren't tabula rasas and are often familiar with either 3e era D&D or PF1e. 1. At the GM end, those games become progressively a pill to run at higher levels because of the compounding accumulated bits many opponents have that you need to keep track of. Except to a limited degree with spellcasters, PF2e avoids that, and its a pretty noticeable difference. 2. At the other end, players have sometimes gotten used to one of three things that are either less or not true with PF2e: A. Being able to bake a cake during character generation and/or advancement so you breeze through opposition, B. Being able to run a character on autopilot, C. Spellcasters that are, frankly, often OP compared to other classes. Its genuinely hard to completely cook a character in PF2e (and requires some effort to wreck one), the system almost always requires paying some attention in play, and spellcasters and non-spellcasters have been pushed closer together which required the reduction or elimination of some easy-win cards some people got used to. If any of these three apply, the system can take some getting used to at the least, and if players were really comfortable with any of the three, can come across as unpleasant. As mentioned, if the level of opposition is not comforting you can adjust that a bit (but its going to be in a way that doesn't hide what it is) but the others are not likely addressable in ways that wouldn't break the system. My opinion is neither of these would be as pronounced to people who come in entirely from outside the D&D ecosystem or were new to RPGing in general. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PF2E Gurus teach me! +
Top