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*Pathfinder & Starfinder
PF2E like D&D 4e?
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<blockquote data-quote="dave2008" data-source="post: 7997689" data-attributes="member: 83242"><p>[USER=87598]@Lackofname[/USER] to follow up with this post I do know that death is a real and constant threat in PF2e compared to 4e. PF2e monsters by RAW are very dangerous and can wreck PCs. Some other differences:</p><ul> <li data-xf-list-type="ul">PF2e has a 3 action economy which includes almost all actions except reactions.</li> <li data-xf-list-type="ul">crits/fumbles are +10/-10 around the to hit / save number</li> <li data-xf-list-type="ul">no elite or solo monsters</li> <li data-xf-list-type="ul">Most OAs are removed (except for the fighter)</li> </ul><p>Some similarities (in addition to what is noted above):</p><ul> <li data-xf-list-type="ul">Tight math makes designing encounters consistent</li> <li data-xf-list-type="ul">monsters have levels like PCs</li> </ul></blockquote><p></p>
[QUOTE="dave2008, post: 7997689, member: 83242"] [USER=87598]@Lackofname[/USER] to follow up with this post I do know that death is a real and constant threat in PF2e compared to 4e. PF2e monsters by RAW are very dangerous and can wreck PCs. Some other differences: [LIST] [*]PF2e has a 3 action economy which includes almost all actions except reactions. [*]crits/fumbles are +10/-10 around the to hit / save number [*]no elite or solo monsters [*]Most OAs are removed (except for the fighter) [/LIST] Some similarities (in addition to what is noted above): [LIST] [*]Tight math makes designing encounters consistent [*]monsters have levels like PCs [/LIST] [/QUOTE]
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PF2E like D&D 4e?
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