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PF2E like D&D 4e?
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<blockquote data-quote="CapnZapp" data-source="post: 8002487" data-attributes="member: 12731"><p>You didn't misspell rouge! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Based on our limited experience, they work entirely fine. Having lots of skills is helpful (if only to make recall knowledge checks about monster features). Every party appreciates someone (else <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) taking point on hazards (=traps), since these are nasty in PF2. I was first apprehensive about how little sneak attack damage the class gets (compared to the heaps of dice granted by other editions), but it turns out you can work to get it on almost every attack, and that it's basically fine. It's also the game's sole build that offers a "dex fighter" (=someone that can dump Str because they get to add Dex to damage).</p><p></p><p>tl;dr: I didn't see anything that made us wary of rolling up a new Rogue</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8002487, member: 12731"] You didn't misspell rouge! :p Based on our limited experience, they work entirely fine. Having lots of skills is helpful (if only to make recall knowledge checks about monster features). Every party appreciates someone (else ;)) taking point on hazards (=traps), since these are nasty in PF2. I was first apprehensive about how little sneak attack damage the class gets (compared to the heaps of dice granted by other editions), but it turns out you can work to get it on almost every attack, and that it's basically fine. It's also the game's sole build that offers a "dex fighter" (=someone that can dump Str because they get to add Dex to damage). tl;dr: I didn't see anything that made us wary of rolling up a new Rogue [/QUOTE]
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