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PF2E like D&D 4e?
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<blockquote data-quote="Gorgon Zee" data-source="post: 8003015" data-attributes="member: 75787"><p>Not in my experience. Perhaps if you have a high level character, people will expect you to be skilled with it (based on the fact you must have played it 20+ times!), but players with low-level characters aren;'t expected to know anything more than a rough idea of how skills are resolved, how a combat turn works and the existence of their class-based skills.</p><p></p><p>If you turned up at a society event, and in the first encounter said "new player here. my rogue gets a sneak attack, I think. How does that work?" you will almost certainly get a helpful response and people will be happy that a new player has joined their group -- not annoyed at your lack of experience!</p><p></p><p>I've played way more 13th Age, 4E, Fate, Deadlands, Rolemaster, Savage worlds, etc than PF1, but I had a PF1 character that I played sporadically at cons -- getting all the way up to 4th level in five years. I'd regularly be asking "do I double my crit dice or roll twice?" or "how does moving diagonally work in this system?", "is a 1 an automatic failure?" or other basic questions and I have never heard anything other than friendly responses. (Full disclosure -- I'm still not 100% sure of the answers to the above three questions ....)</p><p></p><p>This has also been true of 5e Adventurer's League and the old 3.5 and 4e Living worlds; at high levels there's an expectation that you have a reasonable grasp of the rules, but if you're playing at a level where you might have played less than 20 games, people are very typically friendly and helpful.</p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 8003015, member: 75787"] Not in my experience. Perhaps if you have a high level character, people will expect you to be skilled with it (based on the fact you must have played it 20+ times!), but players with low-level characters aren;'t expected to know anything more than a rough idea of how skills are resolved, how a combat turn works and the existence of their class-based skills. If you turned up at a society event, and in the first encounter said "new player here. my rogue gets a sneak attack, I think. How does that work?" you will almost certainly get a helpful response and people will be happy that a new player has joined their group -- not annoyed at your lack of experience! I've played way more 13th Age, 4E, Fate, Deadlands, Rolemaster, Savage worlds, etc than PF1, but I had a PF1 character that I played sporadically at cons -- getting all the way up to 4th level in five years. I'd regularly be asking "do I double my crit dice or roll twice?" or "how does moving diagonally work in this system?", "is a 1 an automatic failure?" or other basic questions and I have never heard anything other than friendly responses. (Full disclosure -- I'm still not 100% sure of the answers to the above three questions ....) This has also been true of 5e Adventurer's League and the old 3.5 and 4e Living worlds; at high levels there's an expectation that you have a reasonable grasp of the rules, but if you're playing at a level where you might have played less than 20 games, people are very typically friendly and helpful. [/QUOTE]
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