Leopold
NKL4LYFE
THIS THREAD WILL CONTAIN RIDICULOUS AMOUNTS OF SPOILERS.
As part of the process of converting WOTBS to Pathfinder I needed a test group to run through sections of the modules. Not the whole adventure, portions that need playtesting such as :traps, combat, some RP encounters.
My gaming group which I have been a player and a DM for the last 20 years has agreed to assist me in this . They are by and large a good blend of MinMax Power Gamers and Roleplayers. Plot is important but so is power and conquest.
In order to balance the conversion I have to accept a few Known Unknowns about gaming groups in general:
As such I have established rules for the Playtest as follows:
By limiting the gaming books allowed to Core Rulebook and APG for PC creation this simplifies the amount of crazy material I have to prepare for.
Point buy skews attributes into the PCs favor giving them an easier time at first few levels and providing a more heroic playthrough. WOTBS is not easy by any stretch of the means so let the Players be Hero's.
Alignement focuses the group on "Doing the Right thing" which is what this module is about. I originally thought I could do this as an evil campaign but my players would immediately kill everyone and keep the torch for themselves and more than likely unite with Leska at the end.
Race limitation is to prevent conflicts with other groups that they will end up meeting. The fact that I make each of my players play 2 characters gives me enough wiggle room to have them swap PC's in and out as the need arises and if one of their PC's dies (which happens quite a bit) they have no downtime. This does limit treasure distribution a bit, but that is outside the scope of this test.
3/6 PC's created:
Half-Elf Invulernable Rager Barbarian
Human Paladain Warrior of the Holy Light
Human Arcane Duelist
As part of the process of converting WOTBS to Pathfinder I needed a test group to run through sections of the modules. Not the whole adventure, portions that need playtesting such as :traps, combat, some RP encounters.
My gaming group which I have been a player and a DM for the last 20 years has agreed to assist me in this . They are by and large a good blend of MinMax Power Gamers and Roleplayers. Plot is important but so is power and conquest.
In order to balance the conversion I have to accept a few Known Unknowns about gaming groups in general:
- Not every group is going to have access to the internet and every Paizo book.
- Not every group is going to have MinMax types
- This may be their first module they have ever played in.
- Not every group is comprised of Good aligned PCs
As such I have established rules for the Playtest as follows:
- Rulebooks allowed: APG and PF Core
- Point Buy System: 25 (epic/high fantasy)
- Alignment: Must be Good Aligned
- Races: No Half-Orcs
- Level: 2 1st level characters each
By limiting the gaming books allowed to Core Rulebook and APG for PC creation this simplifies the amount of crazy material I have to prepare for.
Point buy skews attributes into the PCs favor giving them an easier time at first few levels and providing a more heroic playthrough. WOTBS is not easy by any stretch of the means so let the Players be Hero's.
Alignement focuses the group on "Doing the Right thing" which is what this module is about. I originally thought I could do this as an evil campaign but my players would immediately kill everyone and keep the torch for themselves and more than likely unite with Leska at the end.
Race limitation is to prevent conflicts with other groups that they will end up meeting. The fact that I make each of my players play 2 characters gives me enough wiggle room to have them swap PC's in and out as the need arises and if one of their PC's dies (which happens quite a bit) they have no downtime. This does limit treasure distribution a bit, but that is outside the scope of this test.
3/6 PC's created:
Half-Elf Invulernable Rager Barbarian
Human Paladain Warrior of the Holy Light
Human Arcane Duelist
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