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<blockquote data-quote="Leopold" data-source="post: 6140485" data-attributes="member: 758"><p>We finished off book 1 and found the 2 fights near the end were fairly brutal but not too much of a challenge.</p><p></p><p>1. The Battle in the canyon is broken into 4 stages, this could be made shorter with the NPC's charging from the south engaging the PC's and 4 rounds later the group from the East comes along the bend to pincer attack them. Having 3 different battles taking place along the same path is a bit odd. Once the thunderstones go off, if they go off, the battle flows smoother with the group from the East engaging.</p><p></p><p>2. Give Krador some talking points: He's got nothing, gets captured, and says "I'm a bad guy, but was an officer." 2/3 of my PC's wanted to kill him, the 1/3 good side won out and they tossed him the cell with the dead prisoner, tied up, and said "Good luck getting out."</p><p></p><p>3. CR was off clean that up for the encounter</p><p></p><p>4. Meeting Grouchy Haddin: Could use some clarified talking points here, a table to roll Knowledge (Local) with steps along the way of what he has/has not done. Doesn't help much that Torrent has K(L) and can easily fill in the blanks for the PC's</p><p></p><p>5. Battle of the Barn: My PC's decided that a door up front and to the rear was not enough, they sundered the wood wall and went out that way since there was no windows (map doesn't show any). The goblins sniping from the roof were savage especially with Sneak Attack. The skeletons were fodder easily dealt with. Soliders were charmed and Smarg was slain after bursting through the door Kool-Aid man style. Even though the PC's are 2nd level Haddin, Torrent, and 4 smart PC's took them down without anyone falling. Don't forget that they didn't get a full nights rest and that makes 4 big encounters in one day.</p></blockquote><p></p>
[QUOTE="Leopold, post: 6140485, member: 758"] We finished off book 1 and found the 2 fights near the end were fairly brutal but not too much of a challenge. 1. The Battle in the canyon is broken into 4 stages, this could be made shorter with the NPC's charging from the south engaging the PC's and 4 rounds later the group from the East comes along the bend to pincer attack them. Having 3 different battles taking place along the same path is a bit odd. Once the thunderstones go off, if they go off, the battle flows smoother with the group from the East engaging. 2. Give Krador some talking points: He's got nothing, gets captured, and says "I'm a bad guy, but was an officer." 2/3 of my PC's wanted to kill him, the 1/3 good side won out and they tossed him the cell with the dead prisoner, tied up, and said "Good luck getting out." 3. CR was off clean that up for the encounter 4. Meeting Grouchy Haddin: Could use some clarified talking points here, a table to roll Knowledge (Local) with steps along the way of what he has/has not done. Doesn't help much that Torrent has K(L) and can easily fill in the blanks for the PC's 5. Battle of the Barn: My PC's decided that a door up front and to the rear was not enough, they sundered the wood wall and went out that way since there was no windows (map doesn't show any). The goblins sniping from the roof were savage especially with Sneak Attack. The skeletons were fodder easily dealt with. Soliders were charmed and Smarg was slain after bursting through the door Kool-Aid man style. Even though the PC's are 2nd level Haddin, Torrent, and 4 smart PC's took them down without anyone falling. Don't forget that they didn't get a full nights rest and that makes 4 big encounters in one day. [/QUOTE]
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