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<blockquote data-quote="SelcSilverhand" data-source="post: 5384604" data-attributes="member: 30016"><p>Keepiru is bewildered and confused upon first appearing in the realm of the air spirits. Safe at last from the dangers of the material world he relaxes and enjoys himself. He spends some of his time in the libraries of the genies gaining a unique insight into the workings extraplanar beings. Enthralled, he is sorely tempted to remain in the realm forever. At night however his thoughts are haunted by the faces of his fallen comrades and the gentle nudging of his goddess. He is reminded that his service is not yet complete and he still has time to go before claiming his reward.</p><p></p><p>When talk turns to gifts and wishes he remains quiet, unsure what to ask for and what could be of greatest value. When Julius suggests bringing back those who had died he feels a terrible burden lift from him. <span style="color: DarkOrange">"Yes... Yes that is what I want as well."</span></p><p></p><p>For himself, he asks for a new starknife to replace the one he lost to the chaos swarm. He is overwhelmed by the generosity of the gift, a silvery four pointed blade that glows softly with starlight when drawn. It flies twice as far as his old weapon and always returns to his hand. He is also given new chain armor covered in the same silvery metal and a metal headband covered in stars, moons, and other symbols of his goddess.</p><p></p><p>He carefully considers all his options on where to proceed to next. He knows he needs to continue traveling away from Kaer Maga in Varisia, but wonders if he should continue in the same direction or not. Another continent would be interesting, and perhaps safer that Ustalav, which next lies in his path. However that dark and fearful land might benefit from the light he carries. </p><p>He remains indecisive and decides to wait to hear what the others have planned.</p><p></p><p>OOC</p><p>[SBLOCK]</p><p>I enjoyed the adventure. I think you did a good job describing the rooms and the fighting. The only thing I get confused on is the end of a round and the start of a new one so I know when to post again. Other than that, I had a good time. I'd be interested in bringing Keepiru back for future adventures.</p><p></p><p></p><p>Requested Rewards:</p><p>Mithral Starknife +1, Distance and Returning (18,000)</p><p>Celestial Armor (+3 Mithral Chainmail, fly 1/day 22,400)</p><p>Phylactery of Positive Channeling (+2d6 to channel, 11,000)</p><p>He requests the rest be kept and used to empower the forces of good. </p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5384604, member: 30016"] Keepiru is bewildered and confused upon first appearing in the realm of the air spirits. Safe at last from the dangers of the material world he relaxes and enjoys himself. He spends some of his time in the libraries of the genies gaining a unique insight into the workings extraplanar beings. Enthralled, he is sorely tempted to remain in the realm forever. At night however his thoughts are haunted by the faces of his fallen comrades and the gentle nudging of his goddess. He is reminded that his service is not yet complete and he still has time to go before claiming his reward. When talk turns to gifts and wishes he remains quiet, unsure what to ask for and what could be of greatest value. When Julius suggests bringing back those who had died he feels a terrible burden lift from him. [COLOR=DarkOrange]"Yes... Yes that is what I want as well."[/COLOR] For himself, he asks for a new starknife to replace the one he lost to the chaos swarm. He is overwhelmed by the generosity of the gift, a silvery four pointed blade that glows softly with starlight when drawn. It flies twice as far as his old weapon and always returns to his hand. He is also given new chain armor covered in the same silvery metal and a metal headband covered in stars, moons, and other symbols of his goddess. He carefully considers all his options on where to proceed to next. He knows he needs to continue traveling away from Kaer Maga in Varisia, but wonders if he should continue in the same direction or not. Another continent would be interesting, and perhaps safer that Ustalav, which next lies in his path. However that dark and fearful land might benefit from the light he carries. He remains indecisive and decides to wait to hear what the others have planned. OOC [SBLOCK] I enjoyed the adventure. I think you did a good job describing the rooms and the fighting. The only thing I get confused on is the end of a round and the start of a new one so I know when to post again. Other than that, I had a good time. I'd be interested in bringing Keepiru back for future adventures. Requested Rewards: Mithral Starknife +1, Distance and Returning (18,000) Celestial Armor (+3 Mithral Chainmail, fly 1/day 22,400) Phylactery of Positive Channeling (+2d6 to channel, 11,000) He requests the rest be kept and used to empower the forces of good. [/SBLOCK] [/QUOTE]
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