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PFS #30: Cassomir's Locker
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<blockquote data-quote="IronWolf" data-source="post: 5708306" data-attributes="member: 21076"><p>Kronk moves into the room with little hesitation to set about freeing the caged prisoners. He hushes them as they begin to stir with excitement as Miryam follows into the room to assist with Jalil making a quick circuit to do a once-over on the prisoners within. Jalil sees nothing of note and moves back outside the door to provide some cover for the two working inside freeing the prisoners.</p><p></p><p>The people appear dressed in the clothes they were taken in, quite similar to Cassomir citizens from the city above. Their clothes are stained and dirty from at least several days spent in these cages. Buckes of water sit in the corners of the cages to provide some fluids for the prisoners.</p><p></p><p>Kronk is able to open the simple locks on the cages without a lot of effort and questions some of the more alert ones as he lets them mill about the building. A middle-aged man, a several day old cut healing on his head says that the people here have been snatched from the streets above. Most were taken by surprise and woke up caged with little to report of their journey here. None have been here longer than a week and half or so to his recollection.</p><p></p><p>As the prisoners are freed, some distance away, Pavanna tries to quietly move further north. She takes her time as she creeps forward. As she creeps forward, just reaching the corner of the building and stack of crates and barrels, she hears a voice on the other side <span style="color: orange">"Did you hear that?</span> with the sound of crates being stacked stopping. Pavanna takes a quick glance and sees two small, bluish creatures quite similar to the ones seen in the sewers above.</p><p></p><p></p><p>[sblock=OOC]</p><p></p><p></p><p>[sblock=Updated Map]</p><p><img src="http://dl.dropbox.com/u/7056763/PFS30/cassomir.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p><p></p><p>[sblock=Dice Rolls]</p><p><a href="http://invisiblecastle.com/roller/view/3225654/" target="_blank">Perception Check -- 1d20+5=18</a></p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5708306, member: 21076"] Kronk moves into the room with little hesitation to set about freeing the caged prisoners. He hushes them as they begin to stir with excitement as Miryam follows into the room to assist with Jalil making a quick circuit to do a once-over on the prisoners within. Jalil sees nothing of note and moves back outside the door to provide some cover for the two working inside freeing the prisoners. The people appear dressed in the clothes they were taken in, quite similar to Cassomir citizens from the city above. Their clothes are stained and dirty from at least several days spent in these cages. Buckes of water sit in the corners of the cages to provide some fluids for the prisoners. Kronk is able to open the simple locks on the cages without a lot of effort and questions some of the more alert ones as he lets them mill about the building. A middle-aged man, a several day old cut healing on his head says that the people here have been snatched from the streets above. Most were taken by surprise and woke up caged with little to report of their journey here. None have been here longer than a week and half or so to his recollection. As the prisoners are freed, some distance away, Pavanna tries to quietly move further north. She takes her time as she creeps forward. As she creeps forward, just reaching the corner of the building and stack of crates and barrels, she hears a voice on the other side [color=orange]"Did you hear that?[/color] with the sound of crates being stacked stopping. Pavanna takes a quick glance and sees two small, bluish creatures quite similar to the ones seen in the sewers above. [sblock=OOC] [sblock=Updated Map] [img]http://dl.dropbox.com/u/7056763/PFS30/cassomir.png[/img] [/sblock] [sblock=Dice Rolls] [url=http://invisiblecastle.com/roller/view/3225654/]Perception Check -- 1d20+5=18[/url] [/sblock] [/sblock] [/QUOTE]
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