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PFS #41: Crypt of Fools
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<blockquote data-quote="IronWolf" data-source="post: 5821064" data-attributes="member: 21076"><p>The paintings are easily purchased from Garver and he arranges to get the paintings out from the cell for the group to take with them.</p><p></p><p><span style="color: lime">"Certainly, I can give you directions to the Hall of Wonders."</span> Garver replies to Karasu and quickly relays them to you. It seems the Hall of Wonders is on the other side of town.</p><p></p><p>With paintings purchased and directions in hand the group sets off for the Hall of Wonders.</p><p></p><p>After making your way through the city streets you find yourself near the misshapen building with smoke and steam pouring through many openings. Gears and gizmos can be heard clicking against one another in a rhythmic cadence. A loud "chunk-chunk" sounds as several pistons churn up and down powering some unknown machine. A cacophonous symphony of grinding metal plays on. An enormous sign, nearly the width of the building, declared it to be the Hall of Wonders.</p><p></p><p>From the outside the walls of the hall appear to be 20 feet tall with a set of front doors placed on an angled wall to one side.</p><p></p><p>[sblock=OOC]</p><p></p><p>Here is a map of the city. Area 1 is the Swift Prison. Area 2 is the Hall of Wonders.</p><p></p><p>[sblock=City Map]</p><p><img src="http://dl.dropbox.com/u/7056763/PFS41/images/cassomir.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5821064, member: 21076"] The paintings are easily purchased from Garver and he arranges to get the paintings out from the cell for the group to take with them. [color=lime]"Certainly, I can give you directions to the Hall of Wonders."[/color] Garver replies to Karasu and quickly relays them to you. It seems the Hall of Wonders is on the other side of town. With paintings purchased and directions in hand the group sets off for the Hall of Wonders. After making your way through the city streets you find yourself near the misshapen building with smoke and steam pouring through many openings. Gears and gizmos can be heard clicking against one another in a rhythmic cadence. A loud "chunk-chunk" sounds as several pistons churn up and down powering some unknown machine. A cacophonous symphony of grinding metal plays on. An enormous sign, nearly the width of the building, declared it to be the Hall of Wonders. From the outside the walls of the hall appear to be 20 feet tall with a set of front doors placed on an angled wall to one side. [sblock=OOC] Here is a map of the city. Area 1 is the Swift Prison. Area 2 is the Hall of Wonders. [sblock=City Map] [img]http://dl.dropbox.com/u/7056763/PFS41/images/cassomir.jpg[/img] [/sblock] [/sblock] [/QUOTE]
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