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PFS #41: Crypt of Fools
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<blockquote data-quote="IronWolf" data-source="post: 6000679" data-attributes="member: 21076"><p>Karasu brushes off the waves of anxiety as they leave his body nearly as quickly as he felt them come on. He presses forward with an attack on the skeleton before him, making a vicious slash with his scimitar which glances off the skeleton to no effect.</p><p></p><p>Jalil seeing the situation unfold quickly calls for blessings from the Dawnflower and radiates his goddess' blessing across the other party members.</p><p></p><p>The ghoul hisses as it again tries to send waves of anxiety over Karasu at the front of the battle. The ghoul remains behind its desk, commanding the skeleton to press their attack.</p><p></p><p>Isandra lets another wave of energy flow from her sending it over the undead before her as she keeps her holy symbol in grasp. The skeleton in front of Karasu shatters, crumbling to dust on the floor in a spray of bone dust. The second skeleton fairs a little better, but appears to be struggling to maintain its footing. The ghoul seems to shrug off the energy the best it can.</p><p></p><p>The second skeleton lurches forward, swinging its jagged rusty scimitar at Karasu. The blade strikes true leaving a long red line on Karasu from the slashing strike.</p><p></p><p>Kronk steps further forward into the room and hurls another bomb into the chamber. The bomb arcs over the combatants and lands, splashing the remaining skeleton and the ghoul behind the desk. The skeleton that stuck Karasu falls to the ground, its bones sizzling from the splashed, thick liquid. The ghoul behind the desk grows agitated as the fiery liquid hits hit and watches the last of its skeletal minions fall to the ground.</p><p></p><p></p><p>[sblock=OOC]</p><p></p><p><a href="http://www.d20pfsrd.com/magic/all-spells/c/cause-fear" target="_blank">Cause Fear</a> against Karasu, DC15 Will Save. (Don't forget the bonus from Bless)</p><p></p><p>Karasu, take 1hp of damage from the scimitar of the skeleton.</p><p></p><p><u>Party Health</u></p><p></p><p>Karasu: Slightly Wounded</p><p>Jalil: Unharmed</p><p>Isandra: Unharmed</p><p>Kronk: Unharmed</p><p>Kalenth: Unharmed</p><p></p><p></p><p><u>Enemy Health</u></p><p></p><p>Dalirio Tepesh, Ghoul: Moderately Wounded</p><p>Skeleton 1: Dead</p><p>Skeleton 2: Dead</p><p></p><p></p><p>[sblock=Updated Map]</p><p><img src="https://dl.dropbox.com/u/7056763/PFS41/images/crypt_2.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p><p></p><p>[sblock=Dice Rolls]</p><p><a href="http://invisiblecastle.com/roller/view/3668916/" target="_blank">Skeleton 1, Will Save -- 1d20+2=6</a></p><p><a href="http://invisiblecastle.com/roller/view/3668917/" target="_blank">Skeleton 2, Will Save -- 1d20+2=15</a></p><p><a href="http://invisiblecastle.com/roller/view/3668933/" target="_blank">Ghoul, Will Save -- 1d20+8=19</a></p><p><a href="http://invisiblecastle.com/roller/view/3668922/" target="_blank">Skeleton 2, Attack -- 1d20=19</a></p><p><a href="http://invisiblecastle.com/roller/view/3668925/" target="_blank">Skeleton 2, Crit Confirm -- 1d20=6</a></p><p><a href="http://invisiblecastle.com/roller/view/3668926/" target="_blank">Skeleton 2, Damage -- 1d6=1</a></p><p><a href="http://invisiblecastle.com/roller/view/3668932/" target="_blank">Ghoul, Reflex Save -- 1d20+3=8</a></p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IronWolf, post: 6000679, member: 21076"] Karasu brushes off the waves of anxiety as they leave his body nearly as quickly as he felt them come on. He presses forward with an attack on the skeleton before him, making a vicious slash with his scimitar which glances off the skeleton to no effect. Jalil seeing the situation unfold quickly calls for blessings from the Dawnflower and radiates his goddess' blessing across the other party members. The ghoul hisses as it again tries to send waves of anxiety over Karasu at the front of the battle. The ghoul remains behind its desk, commanding the skeleton to press their attack. Isandra lets another wave of energy flow from her sending it over the undead before her as she keeps her holy symbol in grasp. The skeleton in front of Karasu shatters, crumbling to dust on the floor in a spray of bone dust. The second skeleton fairs a little better, but appears to be struggling to maintain its footing. The ghoul seems to shrug off the energy the best it can. The second skeleton lurches forward, swinging its jagged rusty scimitar at Karasu. The blade strikes true leaving a long red line on Karasu from the slashing strike. Kronk steps further forward into the room and hurls another bomb into the chamber. The bomb arcs over the combatants and lands, splashing the remaining skeleton and the ghoul behind the desk. The skeleton that stuck Karasu falls to the ground, its bones sizzling from the splashed, thick liquid. The ghoul behind the desk grows agitated as the fiery liquid hits hit and watches the last of its skeletal minions fall to the ground. [sblock=OOC] [url=http://www.d20pfsrd.com/magic/all-spells/c/cause-fear]Cause Fear[/url] against Karasu, DC15 Will Save. (Don't forget the bonus from Bless) Karasu, take 1hp of damage from the scimitar of the skeleton. [u]Party Health[/u] Karasu: Slightly Wounded Jalil: Unharmed Isandra: Unharmed Kronk: Unharmed Kalenth: Unharmed [u]Enemy Health[/u] Dalirio Tepesh, Ghoul: Moderately Wounded Skeleton 1: Dead Skeleton 2: Dead [sblock=Updated Map] [img]https://dl.dropbox.com/u/7056763/PFS41/images/crypt_2.jpg[/img] [/sblock] [sblock=Dice Rolls] [url=http://invisiblecastle.com/roller/view/3668916/]Skeleton 1, Will Save -- 1d20+2=6[/url] [url=http://invisiblecastle.com/roller/view/3668917/]Skeleton 2, Will Save -- 1d20+2=15[/url] [url=http://invisiblecastle.com/roller/view/3668933/]Ghoul, Will Save -- 1d20+8=19[/url] [url=http://invisiblecastle.com/roller/view/3668922/]Skeleton 2, Attack -- 1d20=19[/url] [url=http://invisiblecastle.com/roller/view/3668925/]Skeleton 2, Crit Confirm -- 1d20=6[/url] [url=http://invisiblecastle.com/roller/view/3668926/]Skeleton 2, Damage -- 1d6=1[/url] [url=http://invisiblecastle.com/roller/view/3668932/]Ghoul, Reflex Save -- 1d20+3=8[/url] [/sblock] [/sblock] [/QUOTE]
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