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PFS #41: Crypt of Fools
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<blockquote data-quote="IronWolf" data-source="post: 6003434" data-attributes="member: 21076"><p>Kronk begins searching the room while waiting for the unconcious members to come to or for other plans to materialize to get them out of the chamber.</p><p></p><p>Taking his time to study the room, Kronk checks the straw-lined cages along the walls and finds what he believes to be the remains of the engineers and some of the other missing people from Cassomir. Several of the engineers that went missing are lying weak and unconcious in the straw-lined cages. As they slowly come to with some prodding they quickly explain that they believe they were to be slain and re-animated as skeletons or zombies. They are extremely appreciative of the timely intervention and are anxious to return to the surface.</p><p></p><p>Moving back to the desk at the one end of the room, Kronk finds a false bottom in the top drawer where he finds several documents. It seems between the documents two plans are outlined. The first was Dalirio's plan of creating small bands of these skeletons to assault Cassomir. The other speaks of a plan from the derro's who apparently planned to infiltrate a major Cassomir building via hidden tunnels below the surface and kidnap everyone inside.</p><p></p><p>Continuing his searching, Kronk finds a small switch beneath the desk. Triggering the switch causes the room to rotate and seals the entrance back the way you came and reveals a tunnel in the eastern wall. The tunnel appears to be one of the secret tunnels that the clan has been using to move about beneath the city with their presence unknown.</p><p></p><p>Kronk also finds a chest which contains several Cassomir Trade bars of some value.</p><p></p><p>Much of this seems to be like information Hestia would like to know.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 6003434, member: 21076"] Kronk begins searching the room while waiting for the unconcious members to come to or for other plans to materialize to get them out of the chamber. Taking his time to study the room, Kronk checks the straw-lined cages along the walls and finds what he believes to be the remains of the engineers and some of the other missing people from Cassomir. Several of the engineers that went missing are lying weak and unconcious in the straw-lined cages. As they slowly come to with some prodding they quickly explain that they believe they were to be slain and re-animated as skeletons or zombies. They are extremely appreciative of the timely intervention and are anxious to return to the surface. Moving back to the desk at the one end of the room, Kronk finds a false bottom in the top drawer where he finds several documents. It seems between the documents two plans are outlined. The first was Dalirio's plan of creating small bands of these skeletons to assault Cassomir. The other speaks of a plan from the derro's who apparently planned to infiltrate a major Cassomir building via hidden tunnels below the surface and kidnap everyone inside. Continuing his searching, Kronk finds a small switch beneath the desk. Triggering the switch causes the room to rotate and seals the entrance back the way you came and reveals a tunnel in the eastern wall. The tunnel appears to be one of the secret tunnels that the clan has been using to move about beneath the city with their presence unknown. Kronk also finds a chest which contains several Cassomir Trade bars of some value. Much of this seems to be like information Hestia would like to know. [/QUOTE]
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