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<blockquote data-quote="Phoenix8008" data-source="post: 4453592" data-attributes="member: 211"><p><strong><u>Round 1</u></strong></p><p>-Periwinkle casts light on her shield while Dair waits to see better.</p><p>-With a little light on the subject, Dair launches a sling stone and pegs the first Orc right in the eye. It yelps and clutches at its eye with its non-swordhand.</p><p>-Xir walks right off the edge of the bridge to the astonishment of his teammates who haven't seen such wonders before. He covers the distance on the side edge of the walkway and then steps back up on the level ground behind the Orcs with his mindblade glowing vividly in the dim light.</p><p>-Both orcs turn and swing at Xir after he miraculously reappears out of the chasm. The first one can barely swing its weapon as it clutches its injured eye. The second orc is quicker, but still can't pierce the Xeph's defenses.</p><p>-Kona'i moves forward and swings his quarterstaff at the uninjured orc with Xir on it's other side, but can't get through to damage the monster.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1720356/" target="_blank">Orc 1 falchion attack at Xir (1d20 4=14, 2d4 4=9)</a></p><p><a href="http://invisiblecastle.com/roller/view/1720337/" target="_blank">Orc 2 falchion attack at Xir (1d20 4=11, 2d4 4=9)</a></p><p><a href="http://invisiblecastle.com/roller/view/1720335/" target="_blank">Kona'i quarterstaff attack on Orc 2 with flanking. (1d20 3 2=11, 1d6 3=6)</a></p><p></p><p>OOC: Dair- nobody here has low-light vision. Nobody has said who took the Everburning torch or whether or not they have it out. Somebody needs to claim it for carrying purposes at least. Periwinkle, Dair, and Xir can give me actions then I'll post the Orcs and Kona'i can go after that.</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 4453592, member: 211"] [B][U]Round 1[/U][/B] -Periwinkle casts light on her shield while Dair waits to see better. -With a little light on the subject, Dair launches a sling stone and pegs the first Orc right in the eye. It yelps and clutches at its eye with its non-swordhand. -Xir walks right off the edge of the bridge to the astonishment of his teammates who haven't seen such wonders before. He covers the distance on the side edge of the walkway and then steps back up on the level ground behind the Orcs with his mindblade glowing vividly in the dim light. -Both orcs turn and swing at Xir after he miraculously reappears out of the chasm. The first one can barely swing its weapon as it clutches its injured eye. The second orc is quicker, but still can't pierce the Xeph's defenses. -Kona'i moves forward and swings his quarterstaff at the uninjured orc with Xir on it's other side, but can't get through to damage the monster. [url=http://invisiblecastle.com/roller/view/1720356/]Orc 1 falchion attack at Xir (1d20 4=14, 2d4 4=9)[/url] [url=http://invisiblecastle.com/roller/view/1720337/]Orc 2 falchion attack at Xir (1d20 4=11, 2d4 4=9)[/url] [url=http://invisiblecastle.com/roller/view/1720335/]Kona'i quarterstaff attack on Orc 2 with flanking. (1d20 3 2=11, 1d6 3=6)[/url] OOC: Dair- nobody here has low-light vision. Nobody has said who took the Everburning torch or whether or not they have it out. Somebody needs to claim it for carrying purposes at least. Periwinkle, Dair, and Xir can give me actions then I'll post the Orcs and Kona'i can go after that. [/QUOTE]
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