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PH3 Playtest Race: Wilden
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<blockquote data-quote="fireinthedust" data-source="post: 4768174" data-attributes="member: 51930"><p>I'd argue that point, sure, but there is a BIIIIIIIIG difference between Warforged in Eberron and Wilden in POL. </p><p></p><p>Warforged: introduced into the setting by a massive war. They're the new technology. They may have been made by the last human Empire. They're relatively common, in Eberron.</p><p></p><p>Dragonborn: ran an Empire back in the day. Older than humans. Like how the British were the power before America. There are loads of them. They're just a different type of "Common" race, like humans or halflings.</p><p></p><p>Tieflings: Ran an Empire back in the day. </p><p></p><p>Eladrin: Travellers from their Feywild cities. Ran an empire back in the day.</p><p></p><p>Halflings: ply the river trade, common sight.</p><p></p><p>Humans: most recent Empire attempt. Also, primary source of D&D authors and 50% of the guests at GenCon.</p><p></p><p>Orcs/Halforcs: um, loads of them.</p><p></p><p>Genasi: minor race, sure, but they have a history of city states and civiization.</p><p></p><p>Wilden: Someone didn't clean the fridge. Wilden grew out of this, as the answer of the Meatloaf to the threat of the Far Realm. They do this best by not having any natural defences (claws, spells, etc.), relying instead on walking into taverns and joining mercenary groups. As they are highly unlikely to be played in a long-term campaign whose scope will be to entirely rid the planes of the Far Realm incursions, the world is doomed. FAIL!</p><p></p><p></p><p>I mean, can you imagine one of them wearing boots of striding and sprining? Or a hat of disguise? Bag of Tricks? Magic Carpet? Handy Haversack? Chainmail or metal weaponry? Why? Because they're incongruous in their current form with most equipment in D&D.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4768174, member: 51930"] I'd argue that point, sure, but there is a BIIIIIIIIG difference between Warforged in Eberron and Wilden in POL. Warforged: introduced into the setting by a massive war. They're the new technology. They may have been made by the last human Empire. They're relatively common, in Eberron. Dragonborn: ran an Empire back in the day. Older than humans. Like how the British were the power before America. There are loads of them. They're just a different type of "Common" race, like humans or halflings. Tieflings: Ran an Empire back in the day. Eladrin: Travellers from their Feywild cities. Ran an empire back in the day. Halflings: ply the river trade, common sight. Humans: most recent Empire attempt. Also, primary source of D&D authors and 50% of the guests at GenCon. Orcs/Halforcs: um, loads of them. Genasi: minor race, sure, but they have a history of city states and civiization. Wilden: Someone didn't clean the fridge. Wilden grew out of this, as the answer of the Meatloaf to the threat of the Far Realm. They do this best by not having any natural defences (claws, spells, etc.), relying instead on walking into taverns and joining mercenary groups. As they are highly unlikely to be played in a long-term campaign whose scope will be to entirely rid the planes of the Far Realm incursions, the world is doomed. FAIL! I mean, can you imagine one of them wearing boots of striding and sprining? Or a hat of disguise? Bag of Tricks? Magic Carpet? Handy Haversack? Chainmail or metal weaponry? Why? Because they're incongruous in their current form with most equipment in D&D. [/QUOTE]
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