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PH3 Preview: SKill Powers
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<blockquote data-quote="mach1.9pants" data-source="post: 4918262" data-attributes="member: 55946"><p>More utility slots are needed......</p><p></p><p>... in fact a whole set of at will/enc/daily powers with just skills and out of combat applications needed IMO, like a Gestalt class. Choose a combat class (attack powers and abilities, HP, Defs, proficiencies etc) and an 'skills' class (skill points, class skills, expanded utility powers, rituals etc). I still get wound up that skill points are tied to class, why (apart from tradition) does a Rogue or Ranger get more than others? They are not skill monkeys aby more, they are strikers and as good in combat as a Fighter who gets little for outside combat...WotC certainly achieved the goal of combat power not balanced with out-of-combat power (some classes are just better out and still as good in<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />).</p><p></p><p> But I digress...and rant <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="mach1.9pants, post: 4918262, member: 55946"] More utility slots are needed...... ... in fact a whole set of at will/enc/daily powers with just skills and out of combat applications needed IMO, like a Gestalt class. Choose a combat class (attack powers and abilities, HP, Defs, proficiencies etc) and an 'skills' class (skill points, class skills, expanded utility powers, rituals etc). I still get wound up that skill points are tied to class, why (apart from tradition) does a Rogue or Ranger get more than others? They are not skill monkeys aby more, they are strikers and as good in combat as a Fighter who gets little for outside combat...WotC certainly achieved the goal of combat power not balanced with out-of-combat power (some classes are just better out and still as good in:p). But I digress...and rant ;) [/QUOTE]
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