D&D 5E Phandelver -- Gates of Firestorm Peak?

Werebat

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So I've been running my Phandelver campaign for a couple of sessions. It's been going pretty well. 5E seems like a lot of fun.

We initially agreed to run this campaign as a "test run" of 5E. Some of my players have been asking me if I intend to continue the game after we're done with Phandelver, and I've been saying that I'm not married to this campaign but would certainly continue it if that's what people wanted to do after we were done with the Lost Mines.

I have old modules decorating the walls of my game room, and was cleaning it recently when my eyes fell on the good old Gates of Firestorm Peak.

And I noticed that that adventure is for a party of characters from levels 5-8.

And realized that while I've run it before, none of my current players have played through it.

And got to thinking.

So, how do you think the Gates would run as a 5E module? How could they possibly tie in to the Lost Mines? If I ran Gates, it would start off pretty much exactly at the end of Lost Mines. Can anyone suggest any tie-ins?
 

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So I've been running my Phandelver campaign for a couple of sessions. It's been going pretty well. 5E seems like a lot of fun.

We initially agreed to run this campaign as a "test run" of 5E. Some of my players have been asking me if I intend to continue the game after we're done with Phandelver, and I've been saying that I'm not married to this campaign but would certainly continue it if that's what people wanted to do after we were done with the Lost Mines.

I have old modules decorating the walls of my game room, and was cleaning it recently when my eyes fell on the good old Gates of Firestorm Peak.

And I noticed that that adventure is for a party of characters from levels 5-8.

And realized that while I've run it before, none of my current players have played through it.

And got to thinking.

So, how do you think the Gates would run as a 5E module? How could they possibly tie in to the Lost Mines? If I ran Gates, it would start off pretty much exactly at the end of Lost Mines. Can anyone suggest any tie-ins?

I considered this as well, Firestorm, but I'd already planted plot seeds for Return to White Plume Mountain so I went with that (also written by Bruce Cordell actually, and roughly the same level span).

The approach is going to be the same: Phandalin is within 20 miles of an infamous peak that the locals avoid. Seed rumors and legends about it with the NPCs. In my campaign there is a magical gate leading from the Lost Mine to the lower levels of Smoke Plume Mountain. I tried tying the Forge of Spells to the plotline, and imagine the same thing could be done with Firestorm for continuity.

At first glance, the Firestorm plot has a comet foreshadowing, a gate to the Far Realm, and duergar with a material known as Nephelium that they use instead of iron. At first blush, I would say that the duergar forgesmiths might want the Forge of Spells to enchant their nephelium to even greater levels. This is basically what I did with White Plume Mountain, the Black Spider's "boss" wants the Forge for even more dire purposes than the Black Spider, who was just ordered to find the Forge so he could trade information.
 

I used Firestorm Peak as the basis of my final 4E campaign, so I see absolutely no reason why you couldn't adapt it to 5E. Heck, it'd probably be even easier since 2E monster stats can convert to 5E monster stats fairly simply (with just a flip of the AC and a thought or two about how special properties adapt.) I was doing 2E to 4E monster conversion on the fly once the party got into the inner cave system, so converting 2E to 5E should be even easier.
 

I ran Firestorm Peak in 5e. Mechanically, it worked fine. You just have to do some advance work parsing some of the complicated stuff.

In terms of play value, it was not worth it. It felt like we spent weeks on 10 rooms in a row of "fight a bunch of duergar and maybe some spiders."
 

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