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Phandelver starting to show up in the wild. NewbieDM looks to be the first!
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9117345" data-attributes="member: 11760"><p>I don't think anyone was suggesting making <em>everything </em>weird.</p><p></p><p>As has been said, a lot of Phandalin is very generic. Taking one or two elements there and making them more interesting can make the setting more memorable and give the place more personality.</p><p></p><p>In my home campaign (not Forgotten Realms), I had a generic village the players had to protect from a threat connected to an ongoing quest they were on be the birthplace of the man who had invented the printing press, along with a big statue in his name and a lot of regional pride. Suddenly, Bootblack wasn't just a village like any other -- it had a place in the world that everyone could immediately grasp.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9117345, member: 11760"] I don't think anyone was suggesting making [I]everything [/I]weird. As has been said, a lot of Phandalin is very generic. Taking one or two elements there and making them more interesting can make the setting more memorable and give the place more personality. In my home campaign (not Forgotten Realms), I had a generic village the players had to protect from a threat connected to an ongoing quest they were on be the birthplace of the man who had invented the printing press, along with a big statue in his name and a lot of regional pride. Suddenly, Bootblack wasn't just a village like any other -- it had a place in the world that everyone could immediately grasp. [/QUOTE]
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Phandelver starting to show up in the wild. NewbieDM looks to be the first!
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