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Phantom Fungus
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<blockquote data-quote="Monte At Home" data-source="post: 1510641" data-attributes="member: 1335"><p>Other than in the initial playtests, I can't remember ever seeing a phantom fungus in play. I can't remember ever seeing it in a product. I know as a designer and as a DM, I have never used it.</p><p></p><p>It's not that it's a bad monster. The illustration doesn't thrill me, but that's just personal taste--it's a fine illo. But something about it just says "don't use me, keep on looking..." whenever I'm looking through the MM for a monster to use. I don't know why for sure.</p><p></p><p>Do you feel this way too? Or have you used the monster? If so, how did you use it and did it work well?</p><p></p><p>I can tell you why the monster exists. We felt the game needed certain monsters in certain roles and niches. Specifically, we wanted a low-power monster that was invisible in its standard state, so that low level characters would get used to fighting invisible things now and again, and new players would see the value (and shortcomings) of invisibility early on. It also serves a role as a low-CR plant monster so druids have something to use their plant spells against.</p><p></p><p>I'm just curious, because that and the ethereal filcher may be the only two monsters (not counting animals) in the 3E Monster Manual that I've never used outside the initial 3E playtests.</p></blockquote><p></p>
[QUOTE="Monte At Home, post: 1510641, member: 1335"] Other than in the initial playtests, I can't remember ever seeing a phantom fungus in play. I can't remember ever seeing it in a product. I know as a designer and as a DM, I have never used it. It's not that it's a bad monster. The illustration doesn't thrill me, but that's just personal taste--it's a fine illo. But something about it just says "don't use me, keep on looking..." whenever I'm looking through the MM for a monster to use. I don't know why for sure. Do you feel this way too? Or have you used the monster? If so, how did you use it and did it work well? I can tell you why the monster exists. We felt the game needed certain monsters in certain roles and niches. Specifically, we wanted a low-power monster that was invisible in its standard state, so that low level characters would get used to fighting invisible things now and again, and new players would see the value (and shortcomings) of invisibility early on. It also serves a role as a low-CR plant monster so druids have something to use their plant spells against. I'm just curious, because that and the ethereal filcher may be the only two monsters (not counting animals) in the 3E Monster Manual that I've never used outside the initial 3E playtests. [/QUOTE]
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