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Phased creature ends movement in a wall?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5133971" data-attributes="member: 82106"><p>Two observations:</p><p></p><p>1) Blocking terrain blocks LoE when a line cannot be traced that doesn't TOUCH the terrain (PHB 273) "If every imaginary line you trace to a target passes through <strong>or touches</strong> a solid obstacle, you don't have line of effect to the target". If you are inside a wall then no line can be traced which doesn't touch that wall, even at corners that are at the edge of the square, the end of the line still touches. Thus a ghost inside a wall has no LoE to ANYTHING at all, technically not even itself.</p><p></p><p>2) The interpretation of 'occupied' as only applying to squares containing creatures is dubious. Terrain features are described as being able to 'fill' the square they are in. If a thing fills a square, then by any reasonable use of the English language it also occupies that square. The use of word occupy in the rules on phasing MAY or MAY NOT be intended in the formal or the informal sense. MANY sections of the 4e rules use words in a more informal way. I don't pretend to know what the author of the specific text on phasing intended but there is no iron-clad RAW argument here.</p><p></p><p>So, a ghost can't attack from inside a wall by RAW, clearly, and whether or not it can end its move inside the wall is an unsettled question. Personally I seem to remember some kind of statement, possibly by CS or some such that stated phasing doesn't let you end a move inside a wall, but I wouldn't consider that evidence of much without being able to quote it. </p><p></p><p>I would say the OP's DM shouldn't have been allowing the ghosts to attack and I doubt there is an aura that has an instantaneous effect (I certainly don't recall one). Letting the enemy end its turn inside the wall is arguable and if it makes an interesting encounter then OK, whatever. Sounds like the players felt frustrated, but then not all player frustration is entirely justified. DM's should be sensitive to the possibility though and provide SOME way of solving those sorts of encounters.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5133971, member: 82106"] Two observations: 1) Blocking terrain blocks LoE when a line cannot be traced that doesn't TOUCH the terrain (PHB 273) "If every imaginary line you trace to a target passes through [b]or touches[/b] a solid obstacle, you don't have line of effect to the target". If you are inside a wall then no line can be traced which doesn't touch that wall, even at corners that are at the edge of the square, the end of the line still touches. Thus a ghost inside a wall has no LoE to ANYTHING at all, technically not even itself. 2) The interpretation of 'occupied' as only applying to squares containing creatures is dubious. Terrain features are described as being able to 'fill' the square they are in. If a thing fills a square, then by any reasonable use of the English language it also occupies that square. The use of word occupy in the rules on phasing MAY or MAY NOT be intended in the formal or the informal sense. MANY sections of the 4e rules use words in a more informal way. I don't pretend to know what the author of the specific text on phasing intended but there is no iron-clad RAW argument here. So, a ghost can't attack from inside a wall by RAW, clearly, and whether or not it can end its move inside the wall is an unsettled question. Personally I seem to remember some kind of statement, possibly by CS or some such that stated phasing doesn't let you end a move inside a wall, but I wouldn't consider that evidence of much without being able to quote it. I would say the OP's DM shouldn't have been allowing the ghosts to attack and I doubt there is an aura that has an instantaneous effect (I certainly don't recall one). Letting the enemy end its turn inside the wall is arguable and if it makes an interesting encounter then OK, whatever. Sounds like the players felt frustrated, but then not all player frustration is entirely justified. DM's should be sensitive to the possibility though and provide SOME way of solving those sorts of encounters. [/QUOTE]
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