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<blockquote data-quote="UngeheuerLich" data-source="post: 5099834" data-attributes="member: 59057"><p>The avenger getting back +2 to AC is actually ok. I also think the idea of wearing leather was not that bad. It started getting ridiulous when you add a hide armor and maybe a specialization.</p><p></p><p>Also we do not know if there will be a dex based leather armor specialization feat in PHB 3, also there is a paragon feat which gives a +1 feat bonus to all defenses against close, area and ranged attacks which is also another point of AC.</p><p></p><p>IMHO the circumstance bonus idea is nice. 3.x which introduced those named bonus with the intention of not stacking them too high broke because of inconsequence and the number of bonuses. Unnamed bonuses of 4th edition limited itself too much.</p><p></p><p>another idea, instead of adding circumstance bonus is renaming most bonuses to power bonus. This way, leader can benefit from those feats very well and can give out boons to those who can´t get a bonus by exploiting a circumstance.</p><p></p><p>In this way, expertise feats are indirectly nerfed, but yet useful for a leader type character who is responsible to hit to give out better bonuses and can´t buff himself.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5099834, member: 59057"] The avenger getting back +2 to AC is actually ok. I also think the idea of wearing leather was not that bad. It started getting ridiulous when you add a hide armor and maybe a specialization. Also we do not know if there will be a dex based leather armor specialization feat in PHB 3, also there is a paragon feat which gives a +1 feat bonus to all defenses against close, area and ranged attacks which is also another point of AC. IMHO the circumstance bonus idea is nice. 3.x which introduced those named bonus with the intention of not stacking them too high broke because of inconsequence and the number of bonuses. Unnamed bonuses of 4th edition limited itself too much. another idea, instead of adding circumstance bonus is renaming most bonuses to power bonus. This way, leader can benefit from those feats very well and can give out boons to those who can´t get a bonus by exploiting a circumstance. In this way, expertise feats are indirectly nerfed, but yet useful for a leader type character who is responsible to hit to give out better bonuses and can´t buff himself. [/QUOTE]
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